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Shotgun shell damage (research)

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Revision as of 08:15, 5 March 2019 by BilkaBot (talk | contribs) (Changed links going to the redirect High tech science pack to go to Utility science pack.)
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Time.png
Shotgun shell damage (research) has been archived.
The information on this page pertains to a previous version of the game.
It may be incorrect, or concern a removed/changed feature.
Shotgun shell damage (research).png
Shotgun shell damage

Cost

Time.png
30
Automation science pack.png
1
50

Prototype type

technology

Internal name

shotgun-shell-damage-1

Required technologies

Military (research).png

Allows

Shotgun shell damage (research).png
2-7

The Shotgun shell damage technologies affects damage of the Shotgun and the Combat shotgun.

Technology Cost Effects Cumulative
effect
Shotgun shell damage (research).png
1
Shotgun shell damage 1
Time.png
30
Automation science pack.png
1
50
10% 10%
Shotgun shell damage (research).png
2
Shotgun shell damage 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
100
10% 20%
Shotgun shell damage (research).png
3
Shotgun shell damage 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100
20% 40%
Shotgun shell damage (research).png
4
Shotgun shell damage 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
20% 60%
Shotgun shell damage (research).png
5
Shotgun shell damage 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
200
20% 80%
Shotgun shell damage (research).png
6
Shotgun shell damage 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
300
40% 120%
Shotgun shell damage (research).png
7-∞
Shotgun shell damage 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
40% per level 120% + 40%*(Level-6)

See also