Heating tower
Heating tower |
Recipe |
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+ + + → | |||||||||||||
Total raw |
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+ + + + + | |||||||||||||
Map color |
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Health |
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Stack size |
20 |
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Efficiency |
250% |
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Dimensions |
3×3 |
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Energy consumption |
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Heat output |
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Maximum temperature |
1000 °C |
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Mining time |
0.5 |
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Pollution |
100/m |
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Prototype type |
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Internal name |
heating-tower |
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Required technologies |
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Produced by |
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Valid fuel |
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This article is a stub, and not comprehensive. |
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Space Age expansion exclusive feature.
The heating tower burns fuel to generate heat. Initially unlocked on Gleba, it is useful for burning off unneeded biological products, but later becomes a vital source of heat against the cold of Aquilo. They have 250% efficiency, so they generate 2.5 times the fuel value in heat of any fuel given to them.
Their internal heat can only reach 1000°C. However, much like a Nuclear reactor, they will continue to burn fuel even if they have reached their maximum heat. Like a reactor, you can read their heat and fuel status through the Circuit network. The fact that they continue to burn even after reaching their maximum temperature makes them more useful than a boiler for destroying unneeded biological materials.
The heating tower has a heat capacity of 5 MJ/C. Thus, they can buffer 2.5GJ of heat energy across their working range of 500°C to 1000°C, and they require 2.43 GJ of energy to warm up from 15°C to 500°C when initially placed. Because of the efficiency however, this means they only need 0.97 GJ of fuel to reach 500°C, which is slightly less than 10 rocket fuel items.