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Stronger explosives (research): Difference between revisions

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(Fix level 7 formula)
(Add History and links)
 
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| {{Icontech|Stronger explosives (research)|7-&infin;}} Stronger explosives 7-&infin; ||  {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 125% + <pre class="keyboard-key">20%*(Level-6)</pre> || 20% per level || 100% + <pre class="keyboard-key">20%*(Level-6)</pre> || 50% per level || 180% + <pre class="keyboard-key">50%*(Level-6)</pre>
| {{Icontech|Stronger explosives (research)|7-&infin;}} Stronger explosives 7-&infin; ||  {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 125% + <pre class="keyboard-key">20%*(Level-6)</pre> || 20% per level || 100% + <pre class="keyboard-key">20%*(Level-6)</pre> || 50% per level || 180% + <pre class="keyboard-key">50%*(Level-6)</pre>
|}
|}
== History ==
{{history|0.17.0|
* Added as part of military technology balance rework.}}
== See also ==
== See also ==
* [[Research]]
* [[Research]]

Latest revision as of 14:17, 31 October 2024

Stronger explosives (research).png
Stronger explosives

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
100

Prototype type

technology

Internal name

stronger-explosives-1

Required technologies

Military (research).png
2

Allows

Stronger explosives (research).png
2-∞

Stronger explosives (research) affects the damage of grenades, rockets and landmines.

Grenade.png
Cluster grenade.png
Land mine.png
Rocket.png
Explosive rocket.png
Atomic bomb.png
Technology Cost Per Level Cumulative Per level Cumulative Per level Cumulative
Stronger explosives (research).png
1
Stronger explosives 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
100
25% 25%
Stronger explosives (research).png
2
Stronger explosives 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
20% 45% 20% 20%
Stronger explosives (research).png
3
Stronger explosives 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
300
20% 65% 20% 40% 30% 30%
Stronger explosives (research).png
4
Stronger explosives 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
400
20% 85% 20% 60% 40% 70%
Stronger explosives (research).png
5
Stronger explosives 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
500
20% 105% 20% 80% 50% 120%
Stronger explosives (research).png
6
Stronger explosives 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
600
20% 125% 20% 100% 60% 180%
Stronger explosives (research).png
7-∞
Stronger explosives 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
20% per level 125% +
20%*(Level-6)
20% per level 100% +
20%*(Level-6)
50% per level 180% +
50%*(Level-6)

History

  • 0.17.0:
    • Added as part of military technology balance rework.

See also