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Energy weapons damage (research): Difference between revisions

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{{Languages}}{{:Infobox:Energy weapons damage (research)}}{{Stub}}
{{Languages}}{{:Infobox:Energy weapons damage (research)}}
The '''Energy weapons damage''' technologies affects damage of [[laser turret]]s, combat robots ([[Distractor capsule]] and [[Destroyer capsule]]).
 
{| class="wikitable"
! Technology !! Cost !! Laser Turret Effects !! Laser Turret Cumulative Effect !! Combat Robot Laser Effects !! Combat Robot Laser Cumulative Effects !! Combat Robot Beam Effects !! Combat Robot Beam Cumulative Effect
|-
| {{Icontech|Energy weapons damage (research)|1}} Energy weapons damage 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>100</big> || 20% || 20% ||  ||  || ||
|-
| {{Icontech|Energy weapons damage (research)|2}} Energy weapons damage 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>200</big> || 20% || 40% ||  ||  || ||
|-
| {{Icontech|Energy weapons damage (research)|3}} Energy weapons damage 3 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 30% || 70% || || || ||
|-
| {{Icontech|Energy weapons damage (research)|4}} Energy weapons damage 4 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 40% || 110% || 20% || 20% || ||
|-
| {{Icontech|Energy weapons damage (research)|5}} Energy weapons damage 5 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>500</big> || 50% || 160% || 40% || 60% || 40% || 40%
|-
| {{Icontech|Energy weapons damage (research)|5}} Energy weapons damage 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 70% || 230% || 40% || 100% || 60% || 100%
|-
| {{Icontech|Energy weapons damage (research)|6-&infin;}} Energy weapons damage 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-6)*1000}}</big> (eg. 1000 for level 7) || 70% per level || 230% + <pre class="keyboard-key">70%*(Level-6)</pre> || 30% per level || 100% + <pre class="keyboard-key">30%*(Level-6)</pre> || 30% per level || 100% + <pre class="keyboard-key">30%*(Level-6)</pre>
|}
 
== See also ==
== See also ==
* [[Research]]
* [[Research]]

Revision as of 02:05, 11 April 2019

Energy weapons damage

Cost

30
1
1
1
1
100

Prototype type

technology

Internal name

energy-weapons-damage-1

Required technologies

Allows

2-∞

The Energy weapons damage technologies affects damage of laser turrets, combat robots (Distractor capsule and Destroyer capsule).

Technology Cost Laser Turret Effects Laser Turret Cumulative Effect Combat Robot Laser Effects Combat Robot Laser Cumulative Effects Combat Robot Beam Effects Combat Robot Beam Cumulative Effect
1
Energy weapons damage 1
30
1
1
1
100
20% 20%
2
Energy weapons damage 2
30
1
1
1
200
20% 40%
3
Energy weapons damage 3
30
1
1
1
1
400
30% 70%
4
Energy weapons damage 4
30
1
1
1
1
400
40% 110% 20% 20%
5
Energy weapons damage 5
30
1
1
1
1
1
500
50% 160% 40% 60% 40% 40%
5
Energy weapons damage 6
60
1
1
1
1
1
600
70% 230% 40% 100% 60% 100%
6-∞
Energy weapons damage 7-∞
60
1
1
1
1
1
1

2^(Level-6)*1000 (eg. 1000 for level 7)
70% per level 230% +
70%*(Level-6)
30% per level 100% +
30%*(Level-6)
30% per level 100% +
30%*(Level-6)

See also