Archive:Grenade damage (research): Difference between revisions
Jump to navigation
Jump to search
m (fixed links) |
(Archived page (removed in 0.17)) |
||
Line 1: | Line 1: | ||
{{Languages}}{{:Infobox:Grenade damage (research)}} | {{archive}}{{Languages}}{{:Infobox:Grenade damage (research)}} | ||
This research increases the damage dealt by [[Grenade]]s and [[Cluster grenade]]s. | This research increases the damage dealt by [[Grenade]]s and [[Cluster grenade]]s. |
Revision as of 17:20, 26 February 2019
Grenade damage (research) has been archived. |
---|
The information on this page pertains to a previous version of the game. It may be incorrect, or concern a removed/changed feature. |
Grenade damage |
Cost |
|
✖ 50 | |
Grenade Damage: +20%. |
|
Prototype type |
|
Internal name |
grenade-damage-1 |
Required technologies |
|
Allows |
|
This research increases the damage dealt by Grenades and Cluster grenades.
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Grenade damage 1 | ✖ 50 | 20% | 20% |
Grenade damage 2 | ✖ 100 | 20% | 40% |
Grenade damage 3 | ✖ 150 | 20% | 60% |
Grenade damage 4 | ✖ 300 | 20% | 80% |
Grenade damage 5 | ✖ 600 | 20% | 100% |
Grenade damage 6 | ✖ 1000 | 20% | 120% |
Grenade damage 7-∞ | 2^(Level-6)*1000 (eg. 2000 for level 7, 4000 for level 8) |
✖ 20% per level | 120% + 20%*(Level-6) |