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Archive:Flamethrower damage (research): Difference between revisions

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{{:Infobox:Flamethrower damage (research)}}
{{:Infobox:Flamethrower damage (research)}}


The '''flamethrower damage''' technologies affect [[flamethrower]] and [[flamethrower turret]] damage. This research is new with version 0.13.
The '''flamethrower damage''' technologies affect [[flamethrower]] and [[flamethrower turret]] damage as two separate bonuses. Flamethrower turrets are impacted by both bonuses and they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches. For example, at level 2 each bonus is 140%, causing flamethrower turrets to have a 196% boost in damage.  


{| class="wikitable"
{| class="wikitable"
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| {{Icontech|Flamethrower damage (research)|7-&infin;|Flamethrower damage}} Flamethrower damage 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} {{Icon|Space science pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7) || 20% per level || 160% + <pre class="keyboard-key">20%*(Level-6)</pre>
| {{Icontech|Flamethrower damage (research)|7-&infin;|Flamethrower damage}} Flamethrower damage 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} {{Icon|Space science pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7) || 20% per level || 160% + <pre class="keyboard-key">20%*(Level-6)</pre>
|}
|}
== History ==
{{history|0.13.0|
*Introduced.


== See also ==
== See also ==

Revision as of 19:15, 9 October 2017

Flamethrower damage (research).png
Flamethrower damage

Cost

Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100

Prototype type

technology

Internal name

flamethrower-damage-1

Required technologies

Flamethrower (research).png

Allows

Flamethrower damage (research).png
2-7

The flamethrower damage technologies affect flamethrower and flamethrower turret damage as two separate bonuses. Flamethrower turrets are impacted by both bonuses and they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches. For example, at level 2 each bonus is 140%, causing flamethrower turrets to have a 196% boost in damage.

Technology Cost Effects Cumulative
effect
Flamethrower damage (research).png
1
Flamethrower damage 1
Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
X 100
20% 20%
Flamethrower damage (research).png
2
Flamethrower damage 2
Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
X 200
20% 40%
Flamethrower damage (research).png
3
Flamethrower damage 3
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
X 250
30% 70%
Flamethrower damage (research).png
4
Flamethrower damage 4
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
X 250
30% 100%
Flamethrower damage (research).png
5
Flamethrower damage 5
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
X 400
40% 140%
Flamethrower damage (research).png
6
Flamethrower damage 6
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
X 500
20% 160%
Flamethrower damage (research).png
7-∞
Flamethrower damage 7-∞
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
Space science pack.png
1
X
2^(Level-7)*1000
(eg. 1000 for level 7)
20% per level 160% +
20%*(Level-6)

History

{{history|0.13.0|

  • Introduced.

See also