Health (research): Difference between revisions
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{{:Infobox:Health (research)}} | {{:Infobox:Health (research)}} | ||
{{About/Space age}} | {{About/Space age}} | ||
'''Health''' adds 50 health to the [[player]] per research level and can be researched infinitely. Players start with 250 health. | |||
{| class="wikitable" | {| class="wikitable" | ||
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== History == | == History == | ||
{{History|2.1.18| | |||
* Removed "Military science pack" technology prerequisite from the "Health" technology. | |||
}} | |||
{{History|2.0.7| | {{History|2.0.7| | ||
* Introduced in [[Space Age]]{{SA}} expansion. | * Introduced in [[Space Age]]{{SA}} expansion. | ||
Latest revision as of 15:55, 30 October 2026
| Health (research) |
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Cost |
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| ✖ 100 | |
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Prototype type |
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Internal name |
health |
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Required technologies |
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Allows |
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Object description
Space Age expansion exclusive feature.
Health adds 50 health to the player per research level and can be researched infinitely. Players start with 250 health.
| Technology | Cost | Effects |
|---|---|---|
| Health 1 | X 50 × 2(Level) (eg. 100 for level 1, 200 for level 2, 400 for level 3) |
50 per level |
History
- 2.1.18:
- Removed "Military science pack" technology prerequisite from the "Health" technology.