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Rocket part productivity (research): Difference between revisions

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Adding clarification to the productivity limit of this technology.
standard table for tech cost
 
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'''Rocket part productivity''' applies an additional [[productivity]] bonus to the [[rocket silo]] when crafting [[rocket part]]s.
'''Rocket part productivity''' applies an additional [[productivity]] bonus to the [[rocket silo]] when crafting [[rocket part]]s.


The cost formula is 1.5<sup>L</sup> * 2000 where L = current level.
{| class="wikitable"
! Technology !! Cost !! Effects
|-
| {{Icontech|Rocket part productivity (research)|1}} Rocket part productivity 1 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} {{Icon|Cryogenic science pack|1}} <big>X {{Key|2000 × 1.5<sup>(Level)</sup>}}</big><br/>(eg. 3000 for level 1, 4500 for level 2, 6750 for level 3) || 10% per level
|}


Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply do this technology. You can research past level 30, but it will have no practical effect.
Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply to this technology. It can be researched past level 30, but it will have no practical effect.
 
== History ==
{{History|2.0.7|
* Introduced in [[Space Age]]{{SA}} expansion.
}}


== See also ==
== See also ==
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* [[Rocket fuel productivity (research)]]
* [[Rocket fuel productivity (research)]]
* [[Processing unit productivity (research)]]
* [[Processing unit productivity (research)]]
== History ==
{{History|2.0.7|
* Introduced in [[Space Age]]{{SA}} expansion.
}}


{{TechNav}}
{{TechNav}}

Latest revision as of 18:16, 10 February 2025

Rocket part productivity (research)

Cost

60
1
1
1
1
1
3000

Prototype type

technology

Internal name

rocket-part-productivity

Required technologies

Allows

2-∞

Space Age expansion exclusive feature.

Rocket part productivity applies an additional productivity bonus to the rocket silo when crafting rocket parts.

Technology Cost Effects
1
Rocket part productivity 1
60
1
1
1
1
1
X 2000 × 1.5(Level)
(eg. 3000 for level 1, 4500 for level 2, 6750 for level 3)
10% per level

Note that the 300% productivity limit does apply to this technology. It can be researched past level 30, but it will have no practical effect.

History

See also