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{{About/Space age}}
{{About/Space age}}
'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. They are immediately seen when the player is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, asteroid chunks can be collected for its chunks of resources: [[Metallic asteroid chunk|metallic]], [[Carbonic asteroid chunk|carbonic]] and [[Oxide asteroid chunk|oxide]].
[[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbonic, oxide and promethium. Promethium asteroids are only encountered when en route to the [[shattered planet]]. Asteroids appear from all directions around stationary [[space platform]]s. [[Asteroid collector]]s can collect [[Asteroids#Asteroid chunks|asteroid chunks]], which can be fed into a [[crusher]], grinding the chunks into useful resources.


When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly around a platform to ward off the asteroids.
While traveling through space, asteroids will appear in front of the space platform at a much higher rate and damage it on contact. [[Turret]]s placed towards the north edge of the platform can prevent damage by breaking the asteroids into smaller pieces until only the harmless asteroid chunks remain.


Asteroids come in following sizes:
The density of asteroids can be seen by going to '''Remote view''' > '''Surfaces''' > '''Space Map''' and clicking on an interplanetary route between two planets, or by searching "route" in Factoriopedia. The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.
* '''Small''' - Do not damage the platforms.
 
* '''Medium''' - Damage the platforms by some amount. Split into small asteroids when destroyed.
== Asteroid types ==
* '''Large''' - Damage the platforms by considerable amount. Split into medium asteroids when destroyed.
 
* '''Huge''' - Can destroy multiple structures. Split into large asteroids when destroyed.
{| class="wikitable"
|-
! Name !! Description !! Health (metallic/carbonic/oxide) !! Health (promethium) !! [[Damage#Resistance|Resistances]]
|-
| Asteroid chunk
| Harmless. This is the only asteroid type that spawns in orbit over [[Nauvis]].
 
Does not have health and is instantly destroyed on contact with the space platform.
 
Can be collected by [[asteroid collector]]s.
 
| N/A
| N/A
| N/A
|-
| Small asteroid
| Does not spawn naturally. Produces chunks on destruction.
 
Does small damage on contact with the space platform.
 
| 100
| 200
 
|
*Electric: 100%
*Explosion: 50%
*Fire: 100%
*Laser: 20%
 
|-
| Medium asteroid
| Spawns in space and in orbit of planets other than [[Nauvis]]. Splits into small asteroids when destroyed.
 
Does medium damage. Can destroy several tiles of space platform foundation before expiring. Heavily resistant to laser damage.
 
| 400
| 800
 
|
*Electric: 100%
*Explosion: 30%
*Fire: 100%
*Laser: 90%
*Physical: 10%
 
|-
| Big asteroid
| Spawns in space beyond [[Fulgora]] and [[Gleba]]. Splits into medium asteroids when destroyed.
Practically immune to physical and laser damage.
 
Does large amount of damage. Can go right through the space platform destroying everything in its path. <br>Because of its high flat physical resistance, [[gun turret]]s are ineffective against them, and it has even higher laser resistance than its medium counterpart. [[Rocket turret]]s are usually more effective.
 
| 2000
| 4000
 
|
*Electric: 100%
*Explosion: 10%
*Fire: 100%
*Laser: 95%
*Physical: 2000/10%
 
|-
| Huge asteroid
| Spawns in space beyond [[Aquilo]]. Splits into big asteroids when destroyed.
 
Will absolutely destroy the space platform if it is not equipped with a turret that can overcome its enormous flat physical resistance, e.g. a [[railgun turret]].
 
| 5000
| 10000
 
|
*Electric: 100%
*Explosion: 99%
*Fire: 100%
*Laser: 99%
*Physical: 3000/10%
 
|}
 
== Asteroid chunks ==
'''Asteroid chunks''' are the smallest asteroid type, serving as the sole source of resources in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it. These chunks come in four distinct varieties, three of which can be processed into raw materials using [[crusher]]s. All chunks can be collected with [[asteroid collector]]s. Researching [[Advanced_asteroid_processing_(research)|advanced asteroid processing]] unlocks alternate recipes which can extract additional materials.
 
{| class="wikitable"
|+ Asteroid Processing
|-
! [[Asteroids]] !! Processed into !! Advanced processing
|-
| {{IconLink|Metallic asteroid chunk}} || {{IconLink|Iron ore}} || {{IconLink|Copper ore}}
|-
| {{IconLink|Carbonic asteroid chunk}} || {{IconLink|Carbon}} || {{IconLink|Sulfur}}
|-
| {{IconLink|Oxide asteroid chunk}} || {{IconLink|Ice}} || {{IconLink|Calcite}}
|-
| {{IconLink|Promethium asteroid chunk}} || colspan=2 | Cannot be processed; used in crafting [[promethium science pack]]s.
|}
 
== Gallery ==
<gallery>
File:metallic_asteroid_entity.png|Metallic asteroids.
File:carbonic_asteroid_entity.png|Carbonic asteroids.
File:oxide_asteroid_entity.png|Oxide asteroids.
File:promethium_asteroid_entity.png|Promethium asteroids.
</gallery>
 
== See also ==
* [[Space platform]]
* [[Asteroid collector]]


{{SpaceNav}}
{{SpaceNav}}
{{C|Resource extraction}}

Latest revision as of 12:40, 4 July 2025

This article is a stub, and not comprehensive.
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Space Age expansion exclusive feature.

Asteroids are floating minerals found in space. There are four types of asteroids in Space Age: metallic, carbonic, oxide and promethium. Promethium asteroids are only encountered when en route to the shattered planet. Asteroids appear from all directions around stationary space platforms. Asteroid collectors can collect asteroid chunks, which can be fed into a crusher, grinding the chunks into useful resources.

While traveling through space, asteroids will appear in front of the space platform at a much higher rate and damage it on contact. Turrets placed towards the north edge of the platform can prevent damage by breaking the asteroids into smaller pieces until only the harmless asteroid chunks remain.

The density of asteroids can be seen by going to Remote view > Surfaces > Space Map and clicking on an interplanetary route between two planets, or by searching "route" in Factoriopedia. The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.

Asteroid types

Name Description Health (metallic/carbonic/oxide) Health (promethium) Resistances
Asteroid chunk Harmless. This is the only asteroid type that spawns in orbit over Nauvis.

Does not have health and is instantly destroyed on contact with the space platform.

Can be collected by asteroid collectors.

N/A N/A N/A
Small asteroid Does not spawn naturally. Produces chunks on destruction.

Does small damage on contact with the space platform.

100 200
  • Electric: 100%
  • Explosion: 50%
  • Fire: 100%
  • Laser: 20%
Medium asteroid Spawns in space and in orbit of planets other than Nauvis. Splits into small asteroids when destroyed.

Does medium damage. Can destroy several tiles of space platform foundation before expiring. Heavily resistant to laser damage.

400 800
  • Electric: 100%
  • Explosion: 30%
  • Fire: 100%
  • Laser: 90%
  • Physical: 10%
Big asteroid Spawns in space beyond Fulgora and Gleba. Splits into medium asteroids when destroyed.

Practically immune to physical and laser damage.

Does large amount of damage. Can go right through the space platform destroying everything in its path.
Because of its high flat physical resistance, gun turrets are ineffective against them, and it has even higher laser resistance than its medium counterpart. Rocket turrets are usually more effective.

2000 4000
  • Electric: 100%
  • Explosion: 10%
  • Fire: 100%
  • Laser: 95%
  • Physical: 2000/10%
Huge asteroid Spawns in space beyond Aquilo. Splits into big asteroids when destroyed.

Will absolutely destroy the space platform if it is not equipped with a turret that can overcome its enormous flat physical resistance, e.g. a railgun turret.

5000 10000
  • Electric: 100%
  • Explosion: 99%
  • Fire: 100%
  • Laser: 99%
  • Physical: 3000/10%

Asteroid chunks

Asteroid chunks are the smallest asteroid type, serving as the sole source of resources in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it. These chunks come in four distinct varieties, three of which can be processed into raw materials using crushers. All chunks can be collected with asteroid collectors. Researching advanced asteroid processing unlocks alternate recipes which can extract additional materials.

Asteroid Processing
Asteroids Processed into Advanced processing
Metallic asteroid chunk
Iron ore
Copper ore
Carbonic asteroid chunk
Carbon
Sulfur
Oxide asteroid chunk
Ice
Calcite
Promethium asteroid chunk
Cannot be processed; used in crafting promethium science packs.

Gallery

See also