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Archive:Grenade damage (research): Difference between revisions

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Latest revision as of 10:17, 26 April 2024

Time.png
Grenade damage (research) has been archived.
The information on this page pertains to a previous version of the game.
It may be incorrect, or concern a removed/changed feature.
Grenade damage (research).png
Grenade damage

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
50

Grenade Damage: +20%.

Prototype type

technology

Internal name

grenade-damage-1

Required technologies

Military (research).png
2

Allows

Grenade damage (research).png
2-7

This research increases the damage dealt by Grenades and Cluster grenades.

Technology Cost Effects Cumulative
effect
Grenade damage (research).png
1
Grenade damage 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
50
20% 20%
Grenade damage (research).png
2
Grenade damage 2
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100
20% 40%
Grenade damage (research).png
3
Grenade damage 3
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
150
20% 60%
Grenade damage (research).png
4
Grenade damage 4
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
300
20% 80%
Grenade damage (research).png
5
Grenade damage 5
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
600
20% 100%
Grenade damage (research).png
6
Grenade damage 6
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
1000
20% 120%
Grenade damage (research).png
7-∞
Grenade damage 7-∞
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-6)*1000
(eg. 2000 for level 7, 4000 for level 8)
20% per level 120% +
20%*(Level-6)

See also