Archive:Gun turret damage (research): Difference between revisions
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(Changed links going to the redirect High tech science pack to go to Utility science pack.) |
m (BilkaBot moved page Gun turret damage (research) to Archive:Gun turret damage (research): Move archived pages to separate namespace) |
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* [[Technologies]] | * [[Technologies]] | ||
{{TechNav}} | {{TechNav|category=false}} |
Latest revision as of 10:17, 26 April 2024
Gun turret damage (research) has been archived. |
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The information on this page pertains to a previous version of the game. It may be incorrect, or concern a removed/changed feature. |
Gun turret damage |
Cost |
|
✖ 50 | |
Prototype type |
|
Internal name |
gun-turret-damage-1 |
Required technologies |
|
Allows |
|
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Gun turret damage 1 | ✖ 50 | 10% | 10% |
Gun turret damage 2 | ✖ 100 | 10% | 20% |
Gun turret damage 3 | ✖ 100 | 20% | 40% |
Gun turret damage 4 | ✖ 200 | 20% | 60% |
Gun turret damage 5 | ✖ 200 | 20% | 80% |
Gun turret damage 6 | ✖ 300 | 40% | 120% |
Gun turret damage 7-∞ | 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
✖ 70% per level | 120% + 70%*(Level-6) |