Rocket silo (research): Difference between revisions
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Changed links going to the redirect High tech science pack to go to Utility science pack. |
This calculation is for the base game, not SA. |
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{{:Infobox:Rocket silo (research)}} | {{:Infobox:Rocket silo (research)}} | ||
In the base game, the ''rocket silo'' technology is the final technology required to win the game. Because the [[rocket silo]] is at the end of a deep research tree, researching it and the techs leading up to it are a significant part of the cost of winning the game. | |||
In | In version 2.0, in the base game, the following science packs are required to research the rocket silo and all technologies leading up to it (with normal science cost): | ||
<div>{{Icon| | <div>{{Icon|Automation science pack}} × 5450, {{Icon|Logistic science pack}} × 5265, {{Icon|Chemical science pack}} × 3350, {{Icon|Production science pack}} × 1600, {{Icon|Utility science pack}} × 1000</div> | ||
<!-- commented out because very out of date == Raw Materials == | |||
The following lists the raw resources required to craft the science packs above. Note that the following information depends on a large part of the game's recipes and hence any version that changes the recipes might affect this data. The following is correct for version ''0.15.33''. | |||
== Raw Materials == | |||
The following lists the raw resources required to craft the science packs above. Note that the following information depends on a large part of the game's recipes and hence any version that changes the recipes might affect this data. The following is correct for version 0.15.33. | |||
There is a distinction to be made for whether the player decides to use [[Advanced oil processing]] or not, the value in brackets is the value without advanced oil processing. | There is a distinction to be made for whether the player decides to use [[Advanced oil processing]] or not, the value in brackets is the value without advanced oil processing. | ||
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</div></div> | </div></div> | ||
This also doesn't include any military or advanced logistics tech, products needed for the actual rocket, or production facilities (belts, assemblers, inserters etc.). | This also doesn't include any military or advanced logistics tech, products needed for the actual rocket, or production facilities (belts, assemblers, inserters etc.). --> | ||
== See also == | == See also == | ||
Latest revision as of 20:14, 16 January 2026
| Rocket silo (research) |
- Base game
- Space Age mod
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Cost |
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| ✖ 1000 | |
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Prototype type |
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Internal name |
rocket-silo |
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Required technologies |
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Allows |
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Effects |
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Object description
In the base game, the rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep research tree, researching it and the techs leading up to it are a significant part of the cost of winning the game.
In version 2.0, in the base game, the following science packs are required to research the rocket silo and all technologies leading up to it (with normal science cost):
× 5450, × 5265, × 3350, × 1600, × 1000