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{{Stub}}
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{{About/Space age}}
{{About/Space age}}
[[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. They are immediately seen when the player is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, small [[Asteroids#Asteroid Chunks|asteroid chunks]] can be collected for its chunks of resources. The resources collected from asteroid chunks can be fed into a [[crusher]], grinding the chunks into useful resources.
[[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbonic, oxide and promethium. Promethium asteroids are only encountered when en route to the [[shattered planet]]. Asteroids appear around stationary [[space platform]]s. If a space platform is travelling through space with a [[thruster]], asteroids are encountered much faster. [[Asteroid collector]]s can collect [[Asteroids#Asteroid chunks|asteroid chunks]]. The resources collected from asteroid chunks can be fed into a [[crusher]], grinding the chunks into useful resources.


When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids.
When travelling through space, asteroids will appear in front of the space platform and damage it on contact. This means that [[turret]]s should be properly placed (mainly at the top) of the platform to prevent this and asteroid collectors should be used to collect the chunks.


The density of asteroids can be seen by going to the [[Remote View]] > '''Surfaces''' > '''Space Map'''  and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.  
The density of asteroids can be seen by going to the [[Remote view]] > '''Surfaces''' > '''Space Map'''  and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.  


== Asteroid Types ==
== Asteroid types ==


{| class="wikitable"
{| class="wikitable"
|-
|-
! Name !! Info
! Name !! Description !! Health !! [[Damage#Resistance|Resistances]]
|-
|-
| Asteroid Chunks
| Asteroid chunks
| Can be grabbed by the [[asteroid collector|collectors]].
| Harmless.


Do not have health and are instantly destroyed on contact with the space platform. Do no damage.
Does not have health and are instantly destroyed on contact with the space platform.
 
Can be collected by [[asteroid collector]]s.
 
| N/A
| N/A
|-
|-
| Small Asteroids
| Small asteroids
| Do not spawn naturally. Produce chunks on destruction.
| Do not spawn naturally. Produce chunks on destruction.


Do small damage on contact with the space platform.
Does small damage on contact with the space platform.


* Health: 100
| 100


[[Damage#Resistance|Resistances]]:
|
*Electric: 100%
*Electric: 100%
*Explosion: 50%
*Explosion: 50%
Line 33: Line 38:


|-
|-
| Medium Asteroids
| Medium asteroids
| Spawn in space and in orbit af planets other than [[Nauvis]]. Split into small asteroids when destroyed.
| Spawn in space and in orbit of planets other than [[Nauvis]]. Split into small asteroids when destroyed.


Do medium damage. Can destroy several foundations before expiring.
Does medium damage. Can destroy several foundations before expiring. Heavily resistant to laser damage.


* Health: 400
| 400


Resistances:
|
*Electric: 100%
*Electric: 100%
*Explosion: 30%
*Explosion: 30%
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|-
|-
| Big Asteroids
| Big asteroids
| Spawn in space beyond [[Fulgora]]. Split into medium asteroids when destroyed.
| Spawn in space beyond [[Fulgora]] and [[Gleba]]. Split into medium asteroids when destroyed.
Practically immune to physical and laser damage


Do large amount of damage. Can go right through the space platform destroying everything on its path.<br>Because of the high flat physical resistance, [[gun turret]]s are ineffective against them.
Does large amount of damage. Can go right through the space platform destroying everything on its path. <br>Because of the high flat physical resistance, [[gun turret]]s are ineffective against them, and has an even higher laser resistance than its medium counterpart.


* Health: 2000
| 2000


Resistances:
|
*Electric: 100%
*Electric: 100%
*Explosion: 10%
*Explosion: 10%
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|-
|-
| Huge Asteroids
| Huge asteroids
| Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed.
| Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed.


Will absolutely destroy the space platform if it is not equipped with a turret<br>that can overcome its enormous flat physical resistance, e.g. a [[railgun turret]].
Will absolutely destroy the space platform if it is not equipped with a turret<br>that can overcome its enormous flat physical resistance, e.g. a [[railgun turret]].


* Health: 5000
| 5000


Resistances:
|
*Electric: 100%
*Electric: 100%
*Explosion: 99%
*Explosion: 99%
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*Physical: 3000/10%
*Physical: 3000/10%


|}
'''Note:''' Promethium asteroids have twice the health of the four asteroid sizes listed above (200/800/4000/10000)
== Asteroid chunks ==
'''Asteroid chunks''' are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it, as larger asteroids do. They are also pulled slowly towards the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms can be equipped with both [[asteroid collector]] and [[crusher]]. These chunks come in four distinct varieties, each of which can be processed into valuable materials using crushers. [[Advanced_asteroid_processing_(research)|Advanced asteroid processing research]] unlocks the ability to extract additional materials from these chunks.
{| class="wikitable"
|+ Asteroid Processing
|-
! [[Asteroids]] !! Processed into !! Advanced processing
|-
| {{IconLink|Metallic asteroid chunk}} || {{IconLink|Iron ore}} || {{IconLink|Copper ore}}
|-
| {{IconLink|Carbonic asteroid chunk}} || {{IconLink|Carbon}} || {{IconLink|Sulfur}}
|-
| {{IconLink|Oxide asteroid chunk}} || {{IconLink|Ice}} || {{IconLink|Calcite}}
|-
| {{IconLink|Promethium asteroid chunk}} || Cannot be processed, is a component to the [[promethium science pack]]. || -
|}
|}


== Asteroid Chunks ==
== Gallery ==
<gallery>
File:metallic_asteroid_entity.png|Metallic asteroids.
File:carbonic_asteroid_entity.png|Carbonic asteroids.
File:oxide_asteroid_entity.png|Oxide asteroids.
File:promethium_asteroid_entity.png|Promethium asteroids.
</gallery>


'''Asteroid chunks''' are the smallest asteroids found in the game. They are the only source of resources in space, so a platform should be equipped with [[asteroid collector]]s and [[crusher]]s to have any kind of sustainability. Just like any asteroids, they come in four variations:
== See also ==
* '''Metallic''' - can be processed into [[iron ore]]. After the advanced asteroid processing is researched, can also produce [[copper ore]].
* [[Space platform]]
* '''Carbonic''' - can be processed into [[carbon]], and later additionally into [[sulfur]].
* [[Asteroid collector]]
* '''Oxide''' - can be processed into [[ice]], and later additionally into [[calcite]].
* '''Promethium''' - cannot be processed, goes directly as a component to the [[promethium science pack]].


{{SpaceNav}}
{{SpaceNav}}
{{C|Resource extraction}}

Latest revision as of 15:18, 26 March 2025

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Space Age expansion exclusive feature.

Asteroids are floating minerals found in space. There are four types of asteroids in Space Age: metallic, carbonic, oxide and promethium. Promethium asteroids are only encountered when en route to the shattered planet. Asteroids appear around stationary space platforms. If a space platform is travelling through space with a thruster, asteroids are encountered much faster. Asteroid collectors can collect asteroid chunks. The resources collected from asteroid chunks can be fed into a crusher, grinding the chunks into useful resources.

When travelling through space, asteroids will appear in front of the space platform and damage it on contact. This means that turrets should be properly placed (mainly at the top) of the platform to prevent this and asteroid collectors should be used to collect the chunks.

The density of asteroids can be seen by going to the Remote view > Surfaces > Space Map and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.

Asteroid types

Name Description Health Resistances
Asteroid chunks Harmless.

Does not have health and are instantly destroyed on contact with the space platform.

Can be collected by asteroid collectors.

N/A N/A
Small asteroids Do not spawn naturally. Produce chunks on destruction.

Does small damage on contact with the space platform.

100
  • Electric: 100%
  • Explosion: 50%
  • Fire: 100%
  • Laser: 20%
Medium asteroids Spawn in space and in orbit of planets other than Nauvis. Split into small asteroids when destroyed.

Does medium damage. Can destroy several foundations before expiring. Heavily resistant to laser damage.

400
  • Electric: 100%
  • Explosion: 30%
  • Fire: 100%
  • Laser: 90%
  • Physical: 10%
Big asteroids Spawn in space beyond Fulgora and Gleba. Split into medium asteroids when destroyed.

Practically immune to physical and laser damage

Does large amount of damage. Can go right through the space platform destroying everything on its path.
Because of the high flat physical resistance, gun turrets are ineffective against them, and has an even higher laser resistance than its medium counterpart.

2000
  • Electric: 100%
  • Explosion: 10%
  • Fire: 100%
  • Laser: 95%
  • Physical: 2000/10%
Huge asteroids Spawn in space beyond Aquilo. Split into large asteroids when destroyed.

Will absolutely destroy the space platform if it is not equipped with a turret
that can overcome its enormous flat physical resistance, e.g. a railgun turret.

5000
  • Electric: 100%
  • Explosion: 99%
  • Fire: 100%
  • Laser: 99%
  • Physical: 3000/10%

Note: Promethium asteroids have twice the health of the four asteroid sizes listed above (200/800/4000/10000)

Asteroid chunks

Asteroid chunks are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it, as larger asteroids do. They are also pulled slowly towards the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms can be equipped with both asteroid collector and crusher. These chunks come in four distinct varieties, each of which can be processed into valuable materials using crushers. Advanced asteroid processing research unlocks the ability to extract additional materials from these chunks.

Asteroid Processing
Asteroids Processed into Advanced processing
Metallic asteroid chunk
Iron ore
Copper ore
Carbonic asteroid chunk
Carbon
Sulfur
Oxide asteroid chunk
Ice
Calcite
Promethium asteroid chunk
Cannot be processed, is a component to the promethium science pack. -

Gallery

See also