Infobox:Electronic circuit: Difference between revisions

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BilkaBot (talk | contribs)
Removed expensive-total-raw. Removed expensive-recipe.
Alfonse (talk | contribs)
Producers.
 
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|category = Intermediate products
|category = Intermediate products
|stack-size=200
|stack-size=200
|rocket-capacity=2000 (10 {{Translation|stacks}})
|recipe = Time, 0.5 + Copper cable, 3 + Iron plate, 1
|recipe = Time, 0.5 + Copper cable, 3 + Iron plate, 1
|total-raw = Time, 1.25 + Copper plate, 1.5 + Iron plate, 1
|total-raw = Time, 1.25 + Copper plate, 1.5 + Iron plate, 1
|producers = Assembling machine + Player
|producers = Assembling machine + Player  
|consumers = Active provider chest + Advanced circuit + Arithmetic combinator + Assembling machine 1 + Assembling machine 2 + Beacon + Buffer chest + Bulk inserter + Chemical plant + Constant combinator + Construction robot + Decider combinator + Defender capsule + Display panel + Efficiency module + Electric engine unit + Electric mining drill + Fast inserter + Fast splitter + Flying robot frame + Gate + Inserter + Lab + Laser turret + Locomotive + Oil refinery + Passive provider chest + Poison capsule + Power switch + Processing unit + Productivity module + Programmable speaker + Pumpjack + Radar + Rail chain signal + Rail signal + Repair pack + Requester chest + Rocket launcher + Slowdown capsule + Lamp + Solar panel + Speed module + Splitter + Storage chest + Train stop
|consumers = Active provider chest + Advanced circuit + Arithmetic combinator + Assembling machine 1 + Assembling machine 2 + Beacon + Buffer chest + Bulk inserter + Chemical plant + Constant combinator + Construction robot + Decider combinator + Defender capsule + Display panel + Efficiency module + Electric engine unit + Electric mining drill + Fast inserter + Fast splitter + Flying robot frame + Gate + Inserter + Lab + Laser turret + Locomotive + Oil refinery + Passive provider chest + Poison capsule + Power switch + Processing unit + Productivity module + Programmable speaker + Pumpjack + Radar + Rail chain signal + Rail signal + Repair pack + Requester chest + Rocket launcher + Slowdown capsule + Lamp + Solar panel + Speed module + Splitter + Storage chest + Train stop
|changed-by-space-age-mod=yes
|space-age-producers = Assembling machine + Electromagnetic plant + Player
|space-age-consumers = Active provider chest + Advanced circuit + Agricultural tower + Arithmetic combinator + Assembling machine 1 + Assembling machine 2 + Beacon + Biochamber + Buffer chest + Bulk inserter + Chemical plant + Constant combinator + Construction robot + Decider combinator + Defender capsule + Display panel + Efficiency module + Electric engine unit + Electric mining drill + Fast inserter + Fast splitter + Foundry + Flying robot frame + Gate + Inserter + Lab + Laser turret + Locomotive + Oil refinery + Passive provider chest + Poison capsule + Power switch + Processing unit + Productivity module + Programmable speaker + Pumpjack + Quality module + Radar + Rail chain signal + Rail signal + Repair pack + Requester chest + Rocket launcher + Slowdown capsule + Lamp + Solar panel + Speed module + Splitter + Storage chest + Supercapacitor + Train stop
}}<noinclude>
}}<noinclude>
[[Category:Infobox page]]
[[Category:Infobox page]]
</noinclude>
</noinclude>

Latest revision as of 00:21, 5 January 2025

Electronic circuit
  • Base game
  •  
  • Space Age mod

Recipe

0.5
+
3
+
1
1

Total raw

1.25
+
1.5
+
1

Stack size

200

Rocket capacity

2000 (10 stacks)

Prototype type

item

Internal name

electronic-circuit

Required technologies

Produced by

Consumed by