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Archive:Gun turret damage (research): Difference between revisions

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(Changed links going to the redirect High tech science pack to go to Utility science pack.)
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* [[Technologies]]
* [[Technologies]]


{{TechNav}}
{{TechNav|category=false}}

Revision as of 16:06, 24 September 2023

Time.png
Gun turret damage (research) has been archived.
The information on this page pertains to a previous version of the game.
It may be incorrect, or concern a removed/changed feature.
Gun turret damage (research).png
Gun turret damage

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
50

Prototype type

technology

Internal name

gun-turret-damage-1

Required technologies

Gun turret (research).png

Allows

Gun turret damage (research).png
2-7
Technology Cost Effects Cumulative
effect
Gun turret damage (research).png
1
Gun turret damage 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
50
10% 10%
Gun turret damage (research).png
2
Gun turret damage 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
100
10% 20%
Gun turret damage (research).png
3
Gun turret damage 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100
20% 40%
Gun turret damage (research).png
4
Gun turret damage 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
20% 60%
Gun turret damage (research).png
5
Gun turret damage 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
200
20% 80%
Gun turret damage (research).png
6
Gun turret damage 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
300
40% 120%
Gun turret damage (research).png
7-∞
Gun turret damage 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
70% per level 120% + 70%*(Level-6)

See also