Utility science pack: Difference between revisions
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{{Languages}} | {{Languages}}{{:Infobox:Utility science pack}} | ||
{{:Infobox: | The '''Utility science pack''' is one of three late-game [[science pack]]s, the other two being the [[production science pack]], and the [[space science pack]]. | ||
The ''' | |||
== Ratio == | == Ratio == | ||
The following shows the minimum ratio of assemblers/machines and items required to produce utility science packs such that all number of assemblers/machines are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty. | |||
The following shows the minimum ratio of assemblers/machines and items required to produce | |||
{| class="wikitable" | {| class="wikitable" | ||
! Items/min | ! Items/min | ||
|- | |||
| | |||
{| | |||
|- | |||
|colspan="10"| {{Icon|Utility science pack|225}} using {{Icon|Assembling machine 3|21}} | |||
|- | |||
| ||colspan="10"| {{Icon|Flying robot frame|75}} using {{Icon|Assembling machine 3|20}} | |||
|- | |||
| || ||colspan="10"| {{Icon|Battery|150}} using {{Icon|Chemical plant|10}} | |||
|- | |||
| || || ||colspan="10"| {{Icon|Iron plate|150}} | |||
|- | |||
| || || ||colspan="10"| {{Icon|Copper plate|150}} | |||
|- | |||
| || || ||colspan="10"| {{Icon|Sulfuric acid|3000}} | |||
|- | |- | ||
| {{Icon| | | || ||colspan="10"| {{Icon|Electric engine unit|75}} using {{Icon|Assembling machine 3|10}} | ||
|- | |- | ||
| | | || || ||colspan="10"| {{Icon|Engine unit|75}} using {{Icon|Assembling machine 3|10}} | ||
|- | |||
| | | || || || ||colspan="10"| {{Icon|Pipe|150}} | ||
|- | |||
| || || || ||colspan="10"| {{Icon|Iron gear wheel|75}} | |||
|- | |||
| || || || ||colspan="10"| {{Icon|Steel plate|75}} | |||
|- | |||
| || || ||colspan="10"| {{Icon|Electronic circuit|150}} | |||
|- | |- | ||
| | | || || ||colspan="10"| {{Icon|Lubricant|1125}} | ||
|- | |- | ||
| | | || ||colspan="10"| {{Icon|Electronic circuit|225}} | ||
|- | |- | ||
| | | || ||colspan="10"| {{Icon|Steel plate|75}} | ||
| | |||
|- | |- | ||
| | | ||colspan="10"| {{Icon|Low density structure|225}} using {{Icon|Assembling machine 3|60}} | ||
| | |||
|- | |- | ||
| | | || ||colspan="10"| {{Icon|Steel plate|450}} | ||
| | |||
|- | |- | ||
| | | || ||colspan="10"| {{Icon|Copper plate|4500}} | ||
|- | |- | ||
| | | || ||colspan="10"| {{Icon|Plastic bar|1125}} | ||
|- | |- | ||
| | | ||colspan="10"| {{Icon|Processing unit|150}} | ||
| | |||
|- | |- | ||
| | |style="width:40px;"| | ||
:: | |style="width:40px;"| | ||
| | |style="width:40px;"| | ||
|style="width:40px;"| | |||
|style="width:40px;"| | |||
|| | |||
|} | |||
|} | |} | ||
== Raw Components == | == Raw Components == | ||
This section counts the total '''raw''' resource cost for a single science pack, excluding productivity, assuming that [[Advanced oil processing]] is utilized: | |||
{{Icon|Iron plate|33.3}} | |||
{{Icon|Iron plate| | {{Icon|Copper plate|49.8}} | ||
{{Icon|Copper plate| | {{Icon|Coal|3.8}} | ||
{{Icon|Coal| | {{Icon|Crude oil|106.8}} | ||
{{Icon| | {{Icon|Water|176.4}} | ||
{{Icon|Water| | |||
== History == | == History == | ||
{{history|0.17.0| | |||
* Changed name from "High tech science pack" to "Utility science pack". | |||
* Changed recipe to 21 [[Time]] + 1 [[Flying robot frame]] + 3 [[Low density structure]] + 2 [[Processing unit]] → 3 [[Utility science pack]]. (Previously 14 [[Time]] + 1 [[Battery]] + 30 [[Copper cable]] + 3 [[Processing unit]] + 1 [[Speed module]] → 2 [[Utility science pack]].) | |||
}} | |||
{{history|0.15.0| | {{history|0.15.0| |
Latest revision as of 23:24, 21 September 2023
Utility science pack |
The Utility science pack is one of three late-game science packs, the other two being the production science pack, and the space science pack.
Ratio
The following shows the minimum ratio of assemblers/machines and items required to produce utility science packs such that all number of assemblers/machines are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
Items/min | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Raw Components
This section counts the total raw resource cost for a single science pack, excluding productivity, assuming that Advanced oil processing is utilized:
History
- 0.17.0:
- Changed name from "High tech science pack" to "Utility science pack".
- Changed recipe to 21 Time + 1 Flying robot frame + 3 Low density structure + 2 Processing unit → 3 Utility science pack. (Previously 14 Time + 1 Battery + 30 Copper cable + 3 Processing unit + 1 Speed module → 2 Utility science pack.)
- 0.15.0:
- Introduced.