Utility science pack: Difference between revisions
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{{history|0.17.0| | {{history|0.17.0| | ||
* Changed name from "High tech science pack" to "Utility science pack". | * Changed name from "High tech science pack" to "Utility science pack". | ||
* Changed recipe to 21 [[Time]] + 1 [[Flying robot frame]] + 3 [[Low density structure]] + 2 [[Processing unit]] → 3 [[Utility science pack]]. (Previously 14 [[Time]] + 1 [[Battery]] + 30 [[ | * Changed recipe to 21 [[Time]] + 1 [[Flying robot frame]] + 3 [[Low density structure]] + 2 [[Processing unit]] → 3 [[Utility science pack]]. (Previously 14 [[Time]] + 1 [[Battery]] + 30 [[Copper cable]] + 3 [[Processing unit]] + 1 [[Speed module]] → 2 [[Utility science pack]].) | ||
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Revision as of 14:51, 29 April 2020
Utility science pack |
The Utility science pack is one of three late-game science packs, the other two being the Production science pack, and the Space science pack.
Ratio
The following shows the minimum ratio of assemblers/machines and items required to produce utility science packs such that all number of assemblers/machines are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
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Raw Components
The total raw section counts items that can't be crafted by hand as raw ingredients. The volume of raw materials per pack is as follows:
History
- 0.17.0:
- Changed name from "High tech science pack" to "Utility science pack".
- Changed recipe to 21 Time + 1 Flying robot frame + 3 Low density structure + 2 Processing unit → 3 Utility science pack. (Previously 14 Time + 1 Battery + 30 Copper cable + 3 Processing unit + 1 Speed module → 2 Utility science pack.)
- 0.15.0:
- Introduced.