Military units and structures: Difference between revisions
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== Modding == | == Modding == | ||
Military units and | Military units and structures are identified by a hard coded flag on certain prototypes. This cannot be changed by [[modding]]. The military prototypes are listed in the table below. | ||
== Military units == | == Military units == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Icon !! Name !! Prototype | ! Icon !! Name !! Force !! Prototype | ||
|- | |- | ||
| [[File:Player.png|center]] | | [[File:Player.png|center]] | ||
| Player | | [[Player]] | ||
| player | |||
| [[Prototype/Character|character]] | | [[Prototype/Character|character]] | ||
|- | |- | ||
| [[File:Defender_capsule.png|center]] | | [[File:Defender_capsule.png|center]] | ||
| Defender capsule | | [[Defender capsule]] | ||
| player | |||
| [[Prototype/CombatRobot|combat-robot]] | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Distractor_capsule.png|center]] | | [[File:Distractor_capsule.png|center]] | ||
| Distractor capsule | | [[Distractor capsule]] | ||
| player | |||
| [[Prototype/CombatRobot|combat-robot]] | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Destroyer_capsule.png|center]] | | [[File:Destroyer_capsule.png|center]] | ||
| Destroyer capsule | | [[Destroyer capsule]] | ||
| player | |||
| [[Prototype/CombatRobot|combat-robot]] | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Construction_robot.png|center]] | | [[File:Construction_robot.png|center]] | ||
| Construction robot | | [[Construction robot]] | ||
| player | |||
| [[Prototype/ConstructionRobot|construction-robot]] | | [[Prototype/ConstructionRobot|construction-robot]] | ||
|- | |- | ||
| [[File:Logistic_robot.png|center]] | | [[File:Logistic_robot.png|center]] | ||
| Logistic robot | | [[Logistic robot]] | ||
| player | |||
| [[Prototype/LogisticRobot|logistic-robot]] | | [[Prototype/LogisticRobot|logistic-robot]] | ||
|- | |- | ||
| [[File:Land_mine.png|center]] | | [[File:Land_mine.png|center]] | ||
| Land mine | | [[Land mine]] | ||
| player | |||
| [[Prototype/LandMine|land-mine]] | | [[Prototype/LandMine|land-mine]] | ||
|- | |||
| [[File:Compilatron.png|center]] | |||
| [[Campaign#Introduction|Compilatron]] | |||
| player | |||
| [[Prototype/Unit|unit]] | |||
|- | |- | ||
| [[File:small_biter.png|center|64px]] | | [[File:small_biter.png|center|64px]] | ||
| Small biter | | [[Enemies#Biters|Small biter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:small_spitter.png|center|72px]] | | [[File:small_spitter.png|center|72px]] | ||
| Small spitter | | [[Enemies#Spitters|Small spitter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:medium_biter.png|center|64px]] | | [[File:medium_biter.png|center|64px]] | ||
| Medium biter | | [[Enemies#Biters|Medium biter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:medium_spitter.png|center|72px]] | | [[File:medium_spitter.png|center|72px]] | ||
| Medium spitter | | [[Enemies#Spitters|Medium spitter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:big_biter.png|center|64px]] | | [[File:big_biter.png|center|64px]] | ||
| Big | | [[Enemies#Biters|Big biter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:big_spitter.png|center|72px]] | | [[File:big_spitter.png|center|72px]] | ||
| Big spitter | | [[Enemies#Spitters|Big spitter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:behemoth_biter.png|64px]] | | [[File:behemoth_biter.png|64px]] | ||
| Behemoth biter | | [[Enemies#Biters|Behemoth biter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:behemoth_spitter.png|center|72px]] | | [[File:behemoth_spitter.png|center|72px]] | ||
| Behemoth spitter | | [[Enemies#Spitters|Behemoth spitter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] | ||
|} | |} |
Revision as of 08:10, 17 December 2019
Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
Military structures, but not units, will also automatically be attacked by artillery turrets and artillery wagons.
Modding
Military units and structures are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
Icon | Name | Force | Prototype |
---|---|---|---|
Player | player | character | |
Defender capsule | player | combat-robot | |
Distractor capsule | player | combat-robot | |
Destroyer capsule | player | combat-robot | |
Construction robot | player | construction-robot | |
Logistic robot | player | logistic-robot | |
Land mine | player | land-mine | |
Compilatron | player | unit | |
Small biter | enemy | unit | |
Small spitter | enemy | unit | |
Medium biter | enemy | unit | |
Medium spitter | enemy | unit | |
Big biter | enemy | unit | |
Big spitter | enemy | unit | |
Behemoth biter | enemy | unit | |
Behemoth spitter | enemy | unit |
Military structures
Icon | Name | Prototype |
---|---|---|
Gun turret | ammo-turret | |
Flamethrower turret | fluid-turret | |
Laser turret | electric-turret | |
Artillery turret | artillery-turret | |
Radar | radar | |
Small worm | turret | |
Medium worm | turret | |
Big worm | turret | |
Behemoth worm | turret | |
Biter spawner | enemy-spawner | |
Spitter spawner | enemy-spawner | |
Player port | player-port | |
SimpleEntityWithForce | simple-entity-with-force |