Space science pack: Difference between revisions
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==Usage== | ==Usage== | ||
Space science packs are used in all infinite research technologies | Space science packs are used in all infinite research technologies: | ||
* [[Rocket damage (research)|Rocket damage 7-∞]] | * [[Rocket damage (research)|Rocket damage 7-∞]] | ||
* [[Cannon shell damage (research)|Cannon shell damage 6-∞]] | * [[Cannon shell damage (research)|Cannon shell damage 6-∞]] |
Revision as of 15:08, 19 May 2018
Space science pack |
Used by labs for research. |
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Stack size |
2000 |
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1000 (5 stacks) |
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Durability |
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Prototype type |
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Internal name |
space-science-pack |
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Required technologies |
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Produced by |
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The Space science pack is an end-game Science pack. Unlike the other science packs, the space science pack is not directly craftable. Instead, it is obtained by launching a rocket from a rocket silo equipped with a satellite. 1000 space science packs are obtained each time a rocket with a satellite is launched. The rocket silo can hold no more than 2000 space science packs, remaining science packs are discarded when launching the rocket.
Research
There is no direct technology required for the space science pack itself, but to obtain it requires the technology necessary to build a rocket silo and launch a rocket with a satellite.
Costs
The cost to launch a rocket with a satellite is:
- + + + + + + + +
+
For each rocket launched, the Rocket silo gains 1000 Space science packs.
Total raw costs
Normal mode recipe per 1000 packs |
Normal mode recipe per 1 pack |
Expensive mode recipe per 1000 packs |
Expensive mode recipe per 1 pack | |
---|---|---|---|---|
43725 | 43.7 | 86700 | 86.7 | |
85287.5 | 85.3 | 255425 | 255.4 | |
11500 | 11.5 | 11500 | 11.5 | |
19900 | 19.9 | 39800 | 39.8 | |
10500 | 10.5 | 10500 | 10.5 | |
15500 | 15.5 | 31000 | 31 |
Usage
Space science packs are used in all infinite research technologies:
- Rocket damage 7-∞
- Cannon shell damage 6-∞
- Bullet damage 7-∞
- Grenade damage 7-∞
- Shotgun shell damage 7-∞
- Laser turret damage 8-∞
- Gun turret damage 7-∞
- Flamethrower damage 7-∞
- Combat robot damage 6-∞
- Mining productivity 16-∞
- Worker robot speed 6-∞
- Follower robot count 7-∞
- Artillery shell range 1-∞
- Artillery shell shooting speed 1-∞
History
- 0.15.0:
- Introduced