User contributions for Bilka
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18 February 2020
- 19:4819:48, 18 February 2020 diff hist −6 m Gate/nl whitespace
- 19:3319:33, 18 February 2020 diff hist 0 m Energy weapons damage (research)/de typo
- 19:3319:33, 18 February 2020 diff hist −1 m Refined flammables (research)/de typo
- 19:2719:27, 18 February 2020 diff hist 0 File:Biter intro.png categorized as screenshot current
- 19:2619:26, 18 February 2020 diff hist −23 File:Biter intro.png categorized as game image
- 19:1719:17, 18 February 2020 diff hist +25 Version history/0.18.0 added version nav
- 19:1519:15, 18 February 2020 diff hist −59 m Category:Intermediate products fixed prod module things and stuffs current
- 19:0019:00, 18 February 2020 diff hist −9 m Tutorial:Circuit network cookbook formatting
- 18:3318:33, 18 February 2020 diff hist +13 Inserters →Inserter Throughput: 0.18
7 February 2020
- 01:3901:39, 7 February 2020 diff hist +26 m Tutorial:Mod settings →Tips
21 January 2020
- 15:2615:26, 21 January 2020 diff hist 0 Gun turret →Gallery
17 January 2020
- 15:2615:26, 17 January 2020 diff hist +126 Locomotive →Maximum speed: some clarifications (calculated every tick, fully fueled, where to find air resistance)
13 January 2020
- 10:2710:27, 13 January 2020 diff hist −134 Upgrade planner →Valid entities: removed entities that can only be fast replaced, but not upgraded
- 10:2110:21, 13 January 2020 diff hist −1 m Prototype/Sprite whitespace
- 10:2110:21, 13 January 2020 diff hist −1 m Prototype/Animation whitespace
- 10:2010:20, 13 January 2020 diff hist +431 Prototype/Sprite →blend_mode: added description
- 10:2010:20, 13 January 2020 diff hist +430 Types/RotatedAnimation →blend_mode: added description
- 10:2010:20, 13 January 2020 diff hist +431 Prototype/Animation →blend_mode: added description
- 10:2010:20, 13 January 2020 diff hist +430 Types/RotatedSprite →blend_mode: added description
- 10:2010:20, 13 January 2020 diff hist +430 Types/Animation →blend_mode: added description
- 10:2010:20, 13 January 2020 diff hist +430 Types/SpriteNWaySheet →blend_mode: added description
- 10:1810:18, 13 January 2020 diff hist +114 Types/Sprite →blend_mode: added note about premultiplied alpha
- 10:1510:15, 13 January 2020 diff hist +440 Upcoming features things up to fff 328
10 January 2020
- 16:1316:13, 10 January 2020 diff hist +3 m Personal roboport MK2 words
- 16:1116:11, 10 January 2020 diff hist +18 Personal roboport MK2 reinstated updated formula with typo removed (result is the same)
- 14:5914:59, 10 January 2020 diff hist −28 Personal roboport MK2 restored old correct formula for radius calculation
- 14:4214:42, 10 January 2020 diff hist +306 Prototype/Unit Explained movement_speed and distance_per_frame
28 December 2019
- 16:1016:10, 28 December 2019 diff hist +60 m Inserters →Insertion limits: assembling machine limit source
- 12:3112:31, 28 December 2019 diff hist +21 Military units and structures Force -> default force
- 12:2712:27, 28 December 2019 diff hist 0 m Tutorial →Types of campaigns: file rename
13 December 2019
- 21:4021:40, 13 December 2019 diff hist −104 m Types/MapGenPreset →autoplace_controls: better example
- 21:3721:37, 13 December 2019 diff hist +141 Types/MapGenSize Note on what can be set in-game
- 18:2518:25, 13 December 2019 diff hist +34 m Construction robot →Mechanics: Add link to military unit/structure article
- 18:2518:25, 13 December 2019 diff hist +34 m Logistic robot Add link to military unit/structure article
12 December 2019
- 17:2117:21, 12 December 2019 diff hist +650 Enemies Splitter damage update to 0.17
- 16:4816:48, 12 December 2019 diff hist −21 m Military units and structures words
- 16:4216:42, 12 December 2019 diff hist +1 m Artillery wagon buildings -> structures
- 16:4116:41, 12 December 2019 diff hist +1 m Artillery turret buildings -> structures
- 16:3916:39, 12 December 2019 diff hist 0 m Military units and structures Bilka moved page Military units and buildings to Military units and structures: Use the terms established in the NPE
11 December 2019
- 10:0710:07, 11 December 2019 diff hist −13 User:Bilka/Sandbox fix
- 09:5909:59, 11 December 2019 diff hist +177 Raw fish Inserters can catch fish
- 09:4309:43, 11 December 2019 diff hist +14 File:Inserter fishing.gif No edit summary
- 09:4309:43, 11 December 2019 diff hist 0 N File:Inserter fishing.gif No edit summary
9 December 2019
- 12:1612:16, 9 December 2019 diff hist +91 Offshore pump easter egg mention
- 08:0708:07, 9 December 2019 diff hist +164 Upcoming features →Planned features: FFF https://www.factorio.com/blog/post/fff-324
8 December 2019
- 17:2517:25, 8 December 2019 diff hist −36 Prototype/Entity Fix of default
- 10:3210:32, 8 December 2019 diff hist +128 Circuit network →Devices: added chain signals
- 10:2010:20, 8 December 2019 diff hist −32 Template:VersionNav grouped 0.13 and 0.14 together
- 09:4609:46, 8 December 2019 diff hist +1 m Types/MinableProperties reordered
- 09:4209:42, 8 December 2019 diff hist −4 Prototype/Entity made minable default more clear