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  • =player-creation flag and pollution target= ...rms from pollution, when the entity is polluting and is the only source of pollution. Can that be put on the page? [[User:Honktown|Honktown]] ([[User talk:Honkt
    1 KB (162 words) - 09:38, 23 September 2022
  • {{Translation|Steam engine}}并不产生{{L|Pollution}},产生{{Translation|Pollution}}的是{{Translation|Boiler}}。 ** {{L|Power production}}
    2 KB (96 words) - 09:11, 10 July 2018
  • |category = Production |pollution = +5%
    612 bytes (52 words) - 13:56, 24 November 2020
  • ...labs. It fills by 10% per crafting cycle for this tier of module. When the production bar reaches 100% one extra set of outputs is produced. * Productivity module 3 pollution production reduced from 50% to 10%.}}
    2 KB (190 words) - 18:50, 25 December 2020
  • ...labs. It fills by 4% per crafting cycle for this tier of module. When the production bar reaches 100% one extra set of outputs is produced. * Productivity module pollution production reduced from 30% to 5%.}}
    2 KB (194 words) - 18:49, 25 December 2020
  • ...labs. It fills by 6% per crafting cycle for this tier of module. When the production bar reaches 100% one extra set of outputs is produced. * Productivity module 2 pollution production reduced from 40% to 7.5%.}}
    2 KB (195 words) - 18:50, 25 December 2020
  • |category = Production |pollution = 1{{Translation|/m}}
    886 bytes (81 words) - 10:15, 26 July 2019
  • |category = Production |pollution = 4{{Translation|/m}}
    598 bytes (55 words) - 12:56, 12 April 2019
  • ** [[Power production/ja|発電]]
    2 KB (60 words) - 13:22, 13 May 2024
  • |category = Production |pollution = 2{{Translation|/m}}
    655 bytes (59 words) - 12:56, 12 April 2019
  • :Si vous voulez plus de production par seconde, utilisez un module de rapidité. :Si vous voulez économiser de l'énergie pour la production, utilisez un module d'efficacité.
    4 KB (580 words) - 17:44, 27 April 2019
  • |category = Production |pollution = +10%
    630 bytes (52 words) - 10:15, 26 July 2019
  • |category = Production |pollution = +7%
    656 bytes (55 words) - 13:56, 24 November 2020
  • ...heir current power production ('''Performance''') and their possible power production ('''Available Performance'''), in a display on the right. Using steam engines for power does not produce [[pollution]], however using [[Boiler|boilers]] to heat up the water does.
    2 KB (325 words) - 11:27, 16 February 2022
  • |category = Production |pollution = 4{{Translation|/m}}
    753 bytes (65 words) - 10:15, 26 July 2019
  • =Tutorial: Comparing Power Production Technologies= ...t, 1 = automation science, 2 = logistic science, 3 = chemical science, 4 = production science).
    7 KB (911 words) - 18:30, 10 May 2022
  • |category = Production |pollution = 4{{Translation|/m}}
    832 bytes (70 words) - 10:14, 26 July 2019
  • |category = Production |pollution = 10{{Translation|/m}}
    799 bytes (67 words) - 13:02, 28 September 2020
  • ...ine's energy consumption, so this applies even when power is produced in a pollution-free way. ...pensive. Note that the machine's properties (speed, energy consumption and pollution) cannot be reduced below 20% of the original value.
    9 KB (1,363 words) - 08:41, 5 August 2021
  • |category = Production |pollution = 2{{Translation|/m}}
    829 bytes (69 words) - 16:48, 25 September 2020
  • [[File:Pollution.png|300px|thumb|Example of in-game pollution (red squares) in the map]] [[File:pollution_gui.png|300px|thumb|Pollution tab in the production GUI.]]
    9 KB (1,341 words) - 13:22, 29 April 2024
  • |category = Production |pollution = 6{{Translation|/m}}
    797 bytes (71 words) - 10:15, 26 July 2019
  • |category = Production |pollution = 30{{Translation|/m}}
    855 bytes (77 words) - 13:24, 2 October 2023
  • |category = Production |pollution = 10{{Translation|/m}}
    810 bytes (70 words) - 13:13, 14 August 2019
  • |category = Production |pollution = 4{{Translation|/m}}
    869 bytes (73 words) - 10:14, 26 July 2019
  • |category = Production |pollution = 12{{Translation|/m}}
    796 bytes (75 words) - 13:09, 5 July 2019
  • : Trigger an alien attack by pollution.
    7 KB (333 words) - 17:42, 27 April 2019
  • [[File:Pollution.png|400px|thumb|Example of in-game pollution (red squares) in the map]] Pollution is represented as an abstract "cloud", updated [[Chunk|per chunk]] every ga
    9 KB (1,339 words) - 12:50, 14 March 2019
  • |category = Production |pollution = 3{{Translation|/m}}
    979 bytes (84 words) - 16:48, 25 September 2020
  • ...réseau électrique. Passer la souris sur une turbine à vapeur affichera la production d'énergie actuelle ('''Performance''') et leurs productions d'énergie pos Utilisé les turbines à vapeur pour l'énergie ne produit pas de {{TransLink|pollution}}, contrairement aux {{TransLink|Boiler|chaudières}} qui sont utilisé pou
    3 KB (375 words) - 15:51, 10 December 2017
  • *Production statistics (P) * Turn pollution view on and off
    3 KB (559 words) - 19:20, 1 June 2018
  • ...fluids and using [[module|modules]] to increase the speed or efficiency of production. * Reset bonus production of machine when recipe is changed.}}
    3 KB (333 words) - 17:34, 15 March 2021
  • Mining speed / Mining time = Production rate (in resource/sec) (1 + Mining Speed Modifier) * .5 / Mining time = Production rate (in resource/sec)
    4 KB (513 words) - 20:28, 14 February 2024
  • * 증기 기관의 최대 {{L|Power production}}을 510kW에서 900kW로 증가함.
    3 KB (80 words) - 16:16, 8 April 2021
  • | mass-production-1 = Mass production 1 | mass-production-2 = Mass production 2
    5 KB (503 words) - 14:26, 25 November 2022
  • (Raw output per second * Mining speed) / Mining time = Production rate (in resource/sec) The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.
    4 KB (268 words) - 08:19, 12 May 2024
  • * Pollution mechanic introduced.}} ...l science pack]]. Between 0.15.7 and 0.16.0, it was an ingredient in the [[production science pack]].
    2 KB (227 words) - 02:33, 13 March 2022
  • ...ectric system/pt-pt|energético]] !! Velocidade !! Multiplicador de<br/> [[Pollution/pt-pt|poluição]] ...will increase item production by 1/s, a second speed3 module will increase production by the same 1/s. Consumption modifiers work the same way, for example if a
    10 KB (1,544 words) - 08:24, 10 July 2018
  • [[File:Pollution.png|300px|thumb|Example of in-game pollution (red squares) in the map]] [[File:pollution_gui.png|300px|thumb|Pollution tab in the production GUI.]]
    9 KB (1,255 words) - 09:25, 7 June 2020
  • Використання парових двигунів для отримання енергії не призводить до [[pollution/uk|забруднення]], однак використання [[Boiler/u ** [[Power production/uk|Виробництво енергії]]
    3 KB (57 words) - 11:19, 21 January 2024
  • |[https://wiki.factorio.com/index.php?title=Production%20statistics/zh Production statistics/zh] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Production%20statistics/zh 3]
    16 KB (2,300 words) - 11:00, 24 May 2024
  • * Reset bonus production of machine when recipe is changed.}} * Pollution mechanic introduced.}}
    2 KB (274 words) - 17:35, 15 March 2021
  • === La pré-production réduit la place requise === ...s mines éloignées uniquement avec l'énergie solaire, pour réduire la forte pollution engendrée.
    8 KB (1,295 words) - 15:30, 19 March 2021
  • ...Verwendung von Dampfmaschinen zur Stromerzeugung erzeugt keine {{TransLink|Pollution}}, es sei denn, es werden Heizkessel zum Aufheizen des Wassers verwendet. ** {{TransLink|Power production}}
    2 KB (239 words) - 21:35, 29 May 2021
  • Silniki parowe nie produkują [[pollution|zanieczyszczenia]], w przeciwieństwie do [[Boiler|bojlerów]] używanych d ** [[Power production/pl|Produkcja energii elektrycznej]]
    2 KB (283 words) - 17:46, 1 February 2019
  • ...beginning of a game, there will only be the small ones. With increasing [[pollution]], they will become bigger, related to the enemy's [[#Evolution|evolution]] ...d any nearby turrets, and are often accompanied by Worms. Nests exposed to pollution will use it to evolve the enemies they spawn, which may also result in an a
    21 KB (1,629 words) - 10:14, 18 June 2019
  • [[File:kills_gui.png|thumb|220px|right|[[production statistics/ja|生産統計]]画面の「キル数」タブ]]
    23 KB (521 words) - 07:34, 13 May 2024
  • ...beginning of a game, there will only be the small ones. With increasing [[pollution]], they will become bigger, related to the enemy's [[#Evolution|evolution]] * Pollution to join attack: 4
    22 KB (3,224 words) - 15:45, 7 December 2023
  • '''Solar panels''' are an unlimited source of free energy that produce no pollution. During daylight hours every panel provides the maximum power level, 60kW. ...ore drills and furnaces than you actually need, and store the excess metal production during the day. At night you can shut down the drills and furnaces, and let
    3 KB (448 words) - 11:45, 13 February 2024
  • Les chaudières sont les sources principales de pollution en début et milieu de partie. * L'energie Consommation/Production est réellement augmenté.}}
    3 KB (403 words) - 19:36, 28 March 2018

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