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  • Scenarios count as mods for the purpose of isolating [[achievements]]. * Creating a new folder in the scenarios folder, and adding a control.lua.
    4 KB (696 words) - 20:36, 13 November 2023
  • * Local [[scenario system|scenarios]] <code>./scenarios</code> * User-installed/created scenarios.
    4 KB (546 words) - 09:01, 12 November 2023
  • == Saving scenarios == ...saved as [[Scenario system|Scenarios]] via the in-game escape menu. These scenarios are saved to the [[user data directory]]. The scenario may then be played f
    6 KB (993 words) - 17:54, 24 September 2023
  • ...ed_belts|connected with console commands]] or runtime scripting in mods or scenarios. See [https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.connect_
    2 KB (302 words) - 10:43, 21 September 2023
  • ...[[Tutorial:Mod_structure/ru|структуре мода]]. Затем, создайте в нем папку "scenarios" и скопируйте туда сам сценарий.
    5 KB (46 words) - 07:54, 3 March 2021
  • * Game [[Scenario system|scenarios]]
    1 KB (242 words) - 13:47, 29 September 2023
  • In most cases when desyncs occur and mods or scenarios are being used they are the cause and need to be handled first. If they are When desyncs occur and mods/scenarios are in the use there are 2 different approaches that can be taken to help g
    9 KB (1,606 words) - 09:04, 12 November 2023
  • * Enemy mines are not completely invisible anymore in PvP scenarios.
    2 KB (243 words) - 16:55, 29 October 2021
  • * scenarios — Custom [[scenario system|scenarios]] can be placed in subfolders of this folder. ...//lua-api.factorio.com/latest/prototypes/TutorialDefinition.html tutorial] scenarios can be placed in subfolders of this folder.
    8 KB (1,297 words) - 21:54, 9 January 2024
  • |<code>scenarios</code>|| Scenarios || Scenarios, maps, and puzzles.
    8 KB (1,126 words) - 09:06, 12 November 2023
  • ...lay''. Any scenarios, such as the [[tutorial]] or [[scenario system|custom scenarios]] disable achievements. Furthermore, using script or cheat commands in the
    7 KB (875 words) - 15:58, 5 May 2024
  • ...torio.com/viewforum.php?f=36&sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。 ...torio.com/viewforum.php?f=36&sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum].
    18 KB (2,666 words) - 20:00, 13 November 2023
  • ..., the __write_data__ is located in the Factorio directory, both saves mods scenarios and player data is directly in the factorio folder.
    7 KB (460 words) - 19:19, 3 February 2017
  • * User-installed/created scenarios.
    3 KB (502 words) - 17:31, 26 April 2024
  • ...le player → New game → Select the scenario with the save name in the "User scenarios" → Check "Record replay" in the top right → Play
    4 KB (631 words) - 11:33, 1 March 2024
  • Beacons are '''''best''''' in these scenarios: Beacons should '''''not''''' be used in these scenarios:
    10 KB (1,629 words) - 09:37, 31 July 2023
  • ...nside the given mod. If no mod is given, it is looked for in the top-level scenarios directory. ...nside the given mod. If no mod is given, it is looked for in the top-level scenarios directory.
    12 KB (1,659 words) - 10:09, 1 March 2024
  • ...ers now. They contain the prototype definitions, graphics, sounds, locale, scenarios or campaigns.
    5 KB (692 words) - 14:47, 24 September 2023
  • ...torio.com/viewforum.php?f=36&sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum]. # Download the scenario and place the scenario directory in the ''scenarios'' directory within your [[user data directory]].
    25 KB (3,986 words) - 20:34, 1 May 2024
  • *New scenarios: PvP and Wave defense.}}
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ** There will be three scenarios to start with
    7 KB (896 words) - 18:58, 24 September 2023
  • ...m/viewforum.php?f=36&sid=93d1fbe9336d31d6bac60847b6c97985 Forum ''Maps and Scenarios''] zum Download bereit. ...s Szenario herunter und lege das scenario-Verzeichnis in das Verzeichnis ''scenarios'' in deinem {{L|Application directory}}.
    20 KB (2,876 words) - 17:58, 31 March 2022
  • ...m/viewforum.php?f=36&sid=93d1fbe9336d31d6bac60847b6c97985 форуму "Maps and Scenarios" (Мапи та сценарії)]. # Завантажте сценарій і помістіть каталог сценарію в каталог ''scenarios'' у вашому [[user data directory/uk|каталозі даних ко
    37 KB (837 words) - 13:15, 29 April 2024
  • * "Regenerate map" is no longer available in map editor for scenarios that don't use the map generator.
    16 KB (2,305 words) - 12:15, 15 February 2024
  • * Fixed scenarios with partial identical names didn't work correctly. ([https://forums.factor * Enemy mines are not completely invisible anymore in PvP scenarios.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • ...carga el escenario y coloca el directorio del escenario en el directorio ''scenarios'' dentro de tu [[Application_directory/es|directorio de datos de usuario]].
    23 KB (3,859 words) - 14:10, 22 January 2024
  • ...o manually set several paths through the config.ini [path] file. 'saves', 'scenarios', 'mods', 'archive', and 'script-output' * Split the map editor sub-menu into more options so it's more clear when scenarios are copied and when they are edited directly.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed that in certain scenarios, the blueprint library wouldn't synchronise. ([https://forums.factorio.com/ * <code>--start-server-load-scenario</code> can load scenarios provided by a mod.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...save of scenario is loaded in multiplayer, it's scenario is saved in user scenarios.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • * Game doesn't crash when no scenario is selected in custom scenarios screen.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * Fixed a map corruption problem when creating games from scenarios that used difficulties per-entity. ([https://forums.factorio.com/69838 more * Fixed that the Mods GUI go-to-dependency buttons wouldn't work in some scenarios. ([https://forums.factorio.com/69545 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * "Regenerate map" is no longer available in map editor for scenarios that don't use the map generator. * Fixed programmable speaker playing incorrect sound in certain scenarios. ([https://forums.factorio.com/105255 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed the difficulty settings for scenarios not working. ([https://forums.factorio.com/27976 more])
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed crash when loading pre*12.7 scenarios with redefined spawn location ([https://forums.factorio.com/16569 more]).
    100 KB (14,717 words) - 14:46, 24 September 2023