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  • ...r creare diverse armi (come le [[grenade/it| granate]]) e le [[plastic bar/it | barre di plastica]]. ...quefazione del carbone usa il [[steam/it | vapore]] al posto dell' [[water/it | acqua]].}}
    1 KB (138 words) - 19:36, 28 March 2018
  • A [[locomotive]]. {{Prototype TOC|locomotive}}
    2 KB (230 words) - 10:43, 21 September 2023
  • ...come la [[car/it|macchina]], il [[tank/it|carro armato]] e la [[locomotive/it|locomotiva]]. * [[Fuel/it |Combustibile]]
    636 bytes (87 words) - 16:25, 10 March 2023
  • Similar to [[cargo wagon]]s, a [[locomotive]] is required to move the liquid wagon. The fluid wagon can carry 25,000 units of fluid. It weighs the same of the regular cargo wagon but holds more fluid; a cargo wa
    2 KB (333 words) - 12:59, 2 October 2023
  • {{:Infobox:Locomotive}} The '''Locomotive''' is the engine for movement of [[Railway|trains]] over [[Railway#Tracks|t
    8 KB (1,153 words) - 19:54, 7 February 2024
  • | {{Imagelink|Rail}} || {{Imagelink|Locomotive}} ...one block, no matter if a train can drive on it or not, and no matter, if it can be driven only in one direction (for example a joining switch: the othe
    5 KB (317 words) - 14:58, 13 July 2019
  • ...other items. For example, a [[plastic bar]] factory consumes [[coal]], but it does not count as a burner device. * {{imagelink|Locomotive}}
    934 bytes (132 words) - 14:22, 19 March 2021
  • ** [[Prototype/Locomotive]] '''locomotive''' The sprite that represents this vehicle on the map/minimap when it is selected.
    3 KB (439 words) - 10:43, 21 September 2023
  • The '''Cargo wagon''' is used in conjunction with [[locomotive]]s to form [[train]]s for the [[railway]]. ...can only be filled or emptied when they are not moving. In automated-mode it is the same, but additionally they can only filled/empty, when stopped on a
    3 KB (517 words) - 18:52, 14 January 2022
  • ...customized. Furthermore, the stop can be named, with [[rich text]] making it possible to further customize the name, such as by adding item icons. ...ins may reserve the train stop as their destination when trying to path to it. If the train limit is lowered below the amount of trains that currently ha
    6 KB (977 words) - 13:44, 6 May 2024
  • The '''rail signal''' divides rails into ''blocks'' and allows [[locomotive]]s to react to other locomotives allowing multiple trains use the same rail ...ghlighted in white. A train in automatic mode will not drive on a track if it would pass a signal on the left side unless there is also a signal on the r
    3 KB (563 words) - 15:19, 19 March 2021
  • * Fixed bug of crash (and other problems) when riding rolling stock after it was rotated. * Locomotive uses fuel.
    5 KB (679 words) - 14:48, 24 September 2023
  • Il '''Carburante''' può essere usato per far funzionare le [[Burner devices/it|strutture a combustione]]. Ogni carburante produce una diversa quantità di | {{imagelink|Solid fuel}} || 25 MJ || 20 MJ per 1 unità di [[Crude oil/it|Petrolio]]¹ || 120% || 272.2 km/h
    2 KB (330 words) - 19:12, 28 March 2018
  • ...WIKIPEDIA:International_System_of_Units#Derived_units|SI derived unit]] so it is not used by the game. ...tiles or tiles². The unit of square tiles is often simplified into tiles. It can be assumed, that a tile has the length of 1 meter.
    6 KB (952 words) - 14:15, 15 April 2024
  • ...ork can be complicated and requires a large amount of resources and space, it is faster and more efficient than [[Belt transport system|belts]] and [[Log Railway construction, however, is not understood instantly. It takes some time to learn the basics, such as automating transportation. Lea
    16 KB (2,647 words) - 13:11, 15 April 2024
  • ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping * [[Locomotive]] train schedules
    7 KB (1,168 words) - 19:20, 12 April 2024
  • | {{Imagelink|Straight rail|Rail/es|Raíl recto}} || {{Imagelink|Locomotive|Locomotive/es|Locomotora}} || {{Imagelink|Automated-rail-transportation-research|Autom * Crea una [[Locomotive/es|Locomotora diésel]] y un [[Cargo wagon/es|Vagón de carga]].
    7 KB (1,111 words) - 09:43, 19 July 2021
  • ...is an end-game wagon mounting a rail cannon that can be added to a train. It fires [[artillery shell]]s, relatively slow-moving projectiles that explore ...nk per tick. Only when it has scanned all chunks and did not find an enemy it will count as inactive.
    7 KB (1,085 words) - 21:28, 9 April 2024
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil | Impact || Collision (of [[Locomotive|train]]/[[car]]/[[tank]])
    5 KB (740 words) - 19:01, 24 September 2023
  • **** [[Prototype/Locomotive]] '''locomotive''' ...an array of them. The entities that are spawned in place of this one when it dies.
    9 KB (845 words) - 10:43, 21 September 2023
  • Before a train moves to a target (in this case, a [[Train stop]]), it calculates the best route based on the railway network at that time. For calculation it uses a simple [[WIKIPEDIA:A*_search_algorithm|A*-algorithm]]<sup>[https://w
    7 KB (1,196 words) - 13:35, 16 December 2023
  • ...ns include the [[land mine]] and vehicles such as the [[car]], [[tank]], [[locomotive]] and [[wagon]]s. Non-placeable entities that do not align to the grid inc * It takes about 1 minutes and 52 seconds for a player to run 1000 tiles without
    5 KB (743 words) - 19:05, 24 September 2023
  • * Fixed crash when train destroyed another wagon / locomotive. * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • {{Languages}}Factorio has a lot of [[keyboard bindings]], and it's not hard to miss (or underestimate) some of the "quality of life" feature ** recipe requests; if a recipe is pasted onto a requester chest, it will request the recipe's ingredients.
    6 KB (910 words) - 09:27, 9 July 2018
  • ...er be built or, in the case where an entity was destroyed, the place where it stood. A ghost can store configuration information such as the recipe used [[Locomotive]]s, [[cargo wagon]]s, [[fluid wagon]]s and [[artillery wagon]]s are valid g
    5 KB (820 words) - 18:59, 24 September 2023
  • | Considerable amount of material is needed for initial locomotive. Small costs (when compared to the increase of transport) for making rails. | Chaotic. When jammed it can happen that the most important items are unreachable in the air.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...he currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. ...otive GUI and map view. Hold this modifier while clicking a station in the locomotive GUI minimap or main map to add the station to the schedule.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • || The locomotive must be placed on [[rail]]s, not just crafted. ...nologies that have infinite continuations are still required (for example, it requires only first 6 levels of [[physical projectile damage (research)|phy
    7 KB (875 words) - 15:58, 5 May 2024
  • ...l type can only be used in a [[nuclear reactor]]. Unlike other fuel types, it cannot be placed into standard burners. ...iler}} {{Imagelink|Stone furnace}} {{Imagelink|Steel furnace}} {{Imagelink|Locomotive}} {{Imagelink|Car}} {{Imagelink|Tank}}
    3 KB (473 words) - 19:08, 24 September 2023
  • * Player lost one item when right clicked on full stack, now it does nothing. * Fix of possible exploit by changing recipe of assembling machine while it is making something.
    6 KB (978 words) - 14:48, 24 September 2023
  • ***** [[Prototype/Locomotive]] '''locomotive''' ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • | 5 || [[Locomotive]], all [[Wagon|wagons]]. ...2 to multiples of 10. This change was mainly made because most people find it more intuitive to calculate numbers in a base-10 system.
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...''Nintendo Switch version''' of Factorio was released on October 28, 2022. It is mostly identical to the PC version, the only large difference is the mis ...tem selected from the character inventory), controlled by the right stick. It behaves much like a mouse cursor - its position is relative to the physical
    16 KB (2,305 words) - 12:15, 15 February 2024
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...e dropped into the player's inventory for later use. Once in the inventory it can be pinned to a [[quickbar]] slot.
    18 KB (2,686 words) - 09:28, 5 April 2021
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...map preview, changing the settings and observing their effects. This makes it possible to directly observe what exactly particular settings modify in the Frequency determines the number of resource patches in a given area. It does not affect resource patch size or richness. A setting of 200% frequenc
    18 KB (2,700 words) - 19:09, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    20 KB (3,178 words) - 20:13, 11 May 2024
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...y that funnels attackers into a narrow, movement-constricting area, making it more difficult for them to breach fortifications. Examples: peninsulas with ;Contaminated : A belt with incorrect items on it (such as coal on an iron belt). Can also refer to pipes with mixed liquids.
    18 KB (2,942 words) - 14:20, 8 June 2020
  • | Orientation of cargo wagon or locomotive, value 0 to 1 (optional). ...ctual point where a wire is connected to. Contains information about where it is connected to.
    17 KB (2,455 words) - 09:38, 14 May 2024
  • * Fixed bug with car being damaged by shooting shotgun while driving it. ...r putting coal in the furnace that has already picked the coal up will put it there even when there is over 5 items in the furnace. This will avoid stuck
    18 KB (2,681 words) - 14:48, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins
    35 KB (5,000 words) - 13:18, 29 April 2024
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023

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