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  • {{:Infobox:Offshore pump}} ...object that accepts liquids]]. It produces 1200 units of water per second. It does not require [[electric system|electricity]] or [[fuel]] to operate.
    2 KB (263 words) - 09:14, 5 March 2020
  • An [[offshore pump]]. {{Prototype TOC|offshore-pump}}
    5 KB (676 words) - 10:43, 21 September 2023
  • {{:Infobox:Pump}} ...ump, formerly known as the small pump|the water extraction device|offshore pump|the oil extraction device|pumpjack}}
    3 KB (483 words) - 10:32, 29 August 2023
  • ...ore electricity. This means the energy that was put into the steam to heat it to a higher temperature is wasted. ...engines to be chained together. The current optimal ratio is 1 [[offshore pump]] to 20 [[boiler]]s to 40 steam engines.
    2 KB (325 words) - 11:27, 16 February 2022
  • {{Achievement|you-are-doing-it-right}} | {{Imagelink|Offshore pump|Offshore pump/ja}} || 湖から[[Water/ja|水]]を汲みあげる
    8 KB (209 words) - 07:39, 13 May 2024
  • ...la in [[steam/it|vapore]] tramite [[boiler/it|caldaia]] o [[heat exchanger/it|scambiatore di calore]]. La capacità termica specifica dell'acqua è <code ...ionando [[landfill/it|riempimenti di terra]] sopra di esse. L' [[pollution/it|inquinamento]] farà diventare verde l'acqua nelle vicinanze, che è un eff
    2 KB (350 words) - 17:15, 24 March 2023
  • Electricity has to be produced before it can be transferred to consumers over the [[electric system]]. There are mul ...gine]] needs 0.5 [[boiler]]s when running at full capacity. One [[offshore pump]] can supply 20 boilers and 40 steam engines.
    6 KB (965 words) - 18:31, 19 January 2024
  • ...stribution of fluids. It is commonly used to provide water from [[offshore pump]]s to [[boiler]]s and steam to [[steam engine]]s for power generation, and * [[Pump]]
    2 KB (326 words) - 08:25, 14 September 2020
  • ...]s. The specific heat capacity of water is <code>200J / Δ°C / unit</code>. It takes 200 joules to heat one unit of water by one degree Celsius. ...ngs. The colour changes relative to the current amount of pollution around it, so decreasing pollution purifies the water.
    3 KB (388 words) - 16:39, 18 March 2022
  • ...147483647 + 10 becomes -2147483639. When entering a number in a combinator it can appear to exceed the 32 bit limit until the GUI is closed, at which poi ...ay instead). Clicking the [[File:Logistic network panel.png]] icon next to it, the device can be connected to a logistic network if in range of one, whic
    21 KB (3,366 words) - 12:39, 4 March 2024
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ** [[Prototype/OffshorePump]] '''offshore-pump''' ** [[Prototype/Pump]] '''pump'''
    9 KB (845 words) - 10:43, 21 September 2023
  • ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...tegories. If you have the ingredients required by a recipe, you can click it multiple times to craft as many as you want. View the crafting progress in
    23 KB (4,044 words) - 20:46, 13 November 2023
  • ...ing è un tipo particolare di crafting che può essere fatto dalle [[furnace/it|fornaci]]. Dato che il processo di smelting non può essere fatto dal gioca ...incoraggiare l'automazione. Più avanzato o costoso è un oggetto più [[time/it|tempo]] è necessario per craftarlo.
    7 KB (1,020 words) - 17:07, 24 March 2023
  • ...only be done by [[furnace]]s. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources. ...e automation. The more advanced or expensive an item is, the more [[time]] it may take to craft.
    8 KB (1,156 words) - 19:13, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • *** [[Prototype/OffshorePump]] '''offshore-pump''' *** [[Prototype/Pump]] '''pump'''
    23 KB (2,607 words) - 10:43, 21 September 2023
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    20 KB (3,178 words) - 20:13, 11 May 2024
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • *1 offshore pump, 10 boilers, 20 steam engines, 200 pipe, and 50 underground pipe ...mum laser fire rate available in Freeplay. Upgrades 23 and 24 will surpass it, costing 5,750 and 6,000 points respectively.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • {{Achievement|you-are-doing-it-right}} | {{Imagelink|Offshore pump}} || Pobiera {{L|Water|Wodę}} z jezior.
    8 KB (1,113 words) - 13:24, 29 March 2018
  • | Prototype name of the entity (e.g. "offshore-pump"). ...ctual point where a wire is connected to. Contains information about where it is connected to.
    17 KB (2,455 words) - 09:38, 14 May 2024
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...Middle click (or Command-Right-Click) the item in the Quickbar to remove it.
    44 KB (444 words) - 14:59, 14 July 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023