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  • ** [[Prototype/Smoke]] <abstract> *** [[Prototype/SimpleSmoke]] '''smoke''' (for migration, cannot be used)
    12 KB (901 words) - 19:40, 25 September 2023
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}} {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    4 KB (530 words) - 19:36, 21 March 2018
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    3 KB (239 words) - 13:59, 12 May 2020
  • {{Prototype property|smoke|Array of [[Types/SmokeSource|SmokeSource]]|optional=true}}
    3 KB (480 words) - 10:43, 21 September 2023
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    3 KB (328 words) - 23:11, 10 December 2017
  • * [[Prototype/Smoke]] <abstract> ** [[Prototype/SimpleSmoke]] '''smoke''' (for migration, cannot be used)
    23 KB (2,607 words) - 10:43, 21 September 2023
  • {{Prototype property|smoke|[[Types/table|Array]] of [[Types/SmokeSource|SmokeSource]]|optional=true}}
    6 KB (733 words) - 10:43, 21 September 2023
  • * atomic-fire-smoke * smoke-me-a-kipper-i-will-be-back-for-breakfast
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Smoke can be switched off * Source smoke animation in matrix, to be loadable on computer with smaller maximum bitmap
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...air the entity (can be turned off again using the specific flags). Enables smoke to be created automatically when building the entity. If the entity does no
    5 KB (680 words) - 10:42, 21 September 2023
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    7 KB (96 words) - 15:05, 19 March 2021
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    6 KB (898 words) - 02:26, 3 October 2022
  • | {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    7 KB (866 words) - 09:59, 5 March 2024
  • | {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    6 KB (764 words) - 11:53, 29 June 2020
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    6 KB (860 words) - 18:34, 16 March 2022
  • | {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    10 KB (206 words) - 07:10, 18 June 2023
  • {{Achievement|smoke-me-a-kipper-i-will-be-back-for-breakfast}}
    10 KB (148 words) - 20:18, 10 July 2023
  • ...effect of entities is not applied in map editor, to avoid too much freezed smoke particles at the same time that slows the render ([http://www.factorioforum * Optimized smoke update ([http://www.factorioforums.com/forum/viewtopic.php?f=7&t=4611 more]
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...killable turrets. These appeared when turrets were killed by the pick/land/smoke. Existing unkillable turrets are terminated on the transition from older ve
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * Added new smoke Graphics * Additional fix of the puff smoke appearing on different surface. ([https://forums.factorio.com/15117 more])
    100 KB (14,717 words) - 14:46, 24 September 2023

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