Prototype/ArtilleryWagon: Difference between revisions
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ArtilleryWagonPrototype.html https://lua-api.factorio.com/latest/prototypes/ArtilleryWagonPrototype.html] | |||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
{{Prototype parent|Prototype/RollingStock}} | {{Prototype parent|Prototype/RollingStock}} | ||
An [[artillery wagon]]. | |||
{{Prototype TOC|artillery-wagon}} | |||
Prototype | |||
== Mandatory properties == | == Mandatory properties == | ||
This prototype inherits all the properties from [[Prototype/RollingStock]]. | This prototype inherits all the properties from [[Prototype/RollingStock]]. | ||
{{Prototype property|gun|[[Types/string|string]]}} | |||
Name of a [[Prototype/Gun]]. | Name of a [[Prototype/Gun]]. | ||
{{Prototype property|inventory_size|[[Types/ItemStackIndex|ItemStackIndex]]}} | |||
Must be > 0. | Must be > 0. | ||
{{Prototype property|ammo_stack_limit|[[Types/ItemCountType|ItemCountType]]}} | |||
Must be > 0. | Must be > 0. | ||
{{Prototype property|turret_rotation_speed|[[Types/double|double]]}} | |||
{{Prototype property|manual_range_modifier|[[Types/double|double]]}} | |||
Must be > 0. | Must be > 0. | ||
== Optional properties == | == Optional properties == | ||
{{Prototype property|disable_automatic_firing|[[Types/bool|bool]]|false|optional=true}} | |||
{{Prototype property|cannon_base_pictures|[[Types/RotatedSprite|RotatedSprite]]|optional=true}} | |||
{{Prototype property|cannon_barrel_pictures|[[Types/RotatedSprite|RotatedSprite]]|optional=true}} | |||
{{Prototype property|rotating_sound|[[Types/InterruptibleSound|InterruptibleSound]]|optional=true}} | |||
{{Prototype property|rotating_stopped_sound|[[Types/Sound|Sound]]|optional=true}} | |||
{{Prototype property|turn_after_shooting_cooldown|[[Types/uint16|uint16]]|0|optional=true}} | |||
{{Prototype property|cannon_parking_frame_count|[[Types/uint16|uint16]]|0|optional=true}} | |||
{{Prototype property|cannon_parking_speed|[[Types/float|float]]|1|optional=true}} | |||
{{Prototype property|cannon_base_shiftings|[[Types/table|table]] of [[Types/vector|vector]]|optional=true}} | |||
Must match <code>cannon_base_pictures</code> frame count. | Must match <code>cannon_base_pictures</code> frame count. | ||
{{Prototype property|cannon_barrel_recoil_shiftings|[[Types/table|table]] of [[Types/Vector3D|Vector3D]]|optional=true}} | |||
{{Prototype property|cannon_barrel_recoil_shiftings_load_correction_matrix|[[Types/table|table]] of [[Types/Vector3D|Vector3D]]|optional=true}} | |||
Only loaded if <code>cannon_barrel_recoil_shiftings</code> is loaded. | Only loaded if <code>cannon_barrel_recoil_shiftings</code> is loaded. | ||
{{Prototype property|cannon_barrel_light_direction|[[Types/Vector3D|Vector3D]]|optional=true}} | |||
Only loaded if <code>cannon_barrel_recoil_shiftings</code> is loaded. | Only loaded if <code>cannon_barrel_recoil_shiftings</code> is loaded. |
Latest revision as of 10:42, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ArtilleryWagonPrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Vehicle » Prototype/RollingStock » Prototype/ArtilleryWagon
An artillery wagon.
Mandatory properties
This prototype inherits all the properties from Prototype/RollingStock.
gun
Type: string
Name of a Prototype/Gun.
inventory_size
Type: ItemStackIndex
Must be > 0.
ammo_stack_limit
Type: ItemCountType
Must be > 0.
turret_rotation_speed
Type: double
manual_range_modifier
Type: double
Must be > 0.
Optional properties
disable_automatic_firing
Type: bool
Default: false
cannon_base_pictures
Type: RotatedSprite
cannon_barrel_pictures
Type: RotatedSprite
rotating_sound
Type: InterruptibleSound
rotating_stopped_sound
Type: Sound
turn_after_shooting_cooldown
Type: uint16
Default: 0
cannon_parking_frame_count
Type: uint16
Default: 0
cannon_parking_speed
Type: float
Default: 1
cannon_base_shiftings
Type: table of vector
Must match cannon_base_pictures
frame count.
cannon_barrel_recoil_shiftings
cannon_barrel_recoil_shiftings_load_correction_matrix
Type: table of Vector3D
Only loaded if cannon_barrel_recoil_shiftings
is loaded.
cannon_barrel_light_direction
Type: Vector3D
Only loaded if cannon_barrel_recoil_shiftings
is loaded.