Prototype/Armor

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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ArmorPrototype.html

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Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Tool » Prototype/Armor


Armor to wear on your in-game character for defense, and buffs.


Prototype/Armor — armor
equipment_grid::string (optional)
inventory_size_bonus::ItemStackIndex (optional)
resistances::Resistances (optional)
Inherited from Prototype/Tool
durability::double (optional)
durability_description_key::string (optional)
durability_description_value::string (optional)
infinite::bool (optional)
Inherited from Prototype/Item
icons, icon, icon_size (IconSpecification)::IconSpecification
stack_size::ItemCountType
burnt_result::string (optional)
close_sound::Sound (optional)
dark_background_icons, dark_background_icon, icon_size (IconSpecification)::IconSpecification (optional)
default_request_amount::ItemCountType (optional)
flags::ItemPrototypeFlags (optional)
fuel_acceleration_multiplier::double (optional)
fuel_category::string (optional)
fuel_emissions_multiplier::double (optional)
fuel_glow_color::Color (optional)
fuel_top_speed_multiplier::double (optional)
fuel_value::Energy (optional)
open_sound::Sound (optional)
pictures::SpriteVariations (optional)
place_as_tile::PlaceAsTile (optional)
place_result::string (optional)
placed_as_equipment_result::string (optional)
rocket_launch_product::ItemProductPrototype (optional)
rocket_launch_products::table (array) of ItemProductPrototype (optional)
subgroup::string (optional)
wire_count::ItemCountType (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Optional properties

This prototype inherits all the properties from Prototype/Tool.

equipment_grid

Type: string
Name of the Prototype/EquipmentGrid that this armor has.

resistances

Type: Resistances
What amount of damage the armor takes on what type of damage is incoming.

inventory_size_bonus

Type: ItemStackIndex
By how many slots the inventory of the player is expanded when the armor is worn.