Prototype/Armor: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Created page with "== Basics == Armor to wear on your in-game character for defense, and buffs. == Properties == === type === '''Type''': Types/string Must be "armor". === name === '''Typ...")
 
(Updated styling of prototype doc migration note)
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ArmorPrototype.html https://lua-api.factorio.com/latest/prototypes/ArmorPrototype.html]
Armor to wear on your in-game character for defense, and buffs.


== Properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
=== type ===
'''Type''': [[Types/string]]


Must be "armor".


=== name ===
'''Type''': [[Types/string]]


The unique name of this armor.
{{Prototype parent|Prototype/Tool}}
Armor to wear on your in-game character for defense, and buffs.


=== durability ===
{{Prototype TOC|armor}}
'''type''': [[Types/double]]


The amount of durability the set of armor has, before it loses all of its health and breaks.
== Optional properties ==
This prototype inherits all the properties from [[Prototype/Tool]].


=== resistances ===
{{Prototype property|equipment_grid|[[Types/string|string]]|optional=true}}
'''Type''': [[Types/Resistances]]
Name of the [[Prototype/EquipmentGrid]] that this armor has.


{{Prototype property|resistances|[[Types/Resistances|Resistances]]|optional=true}}
What amount of damage the armor takes on what type of damage is incoming.
What amount of damage the armor takes on what type of damage is incoming.
{{Prototype property|inventory_size_bonus|[[Types/ItemStackIndex|ItemStackIndex]]|optional=true}}
By how many slots the inventory of the player is expanded when the armor is worn.

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ArmorPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Tool » Prototype/Armor


Armor to wear on your in-game character for defense, and buffs.


Prototype/Armor — armor
equipment_grid::string (optional)
inventory_size_bonus::ItemStackIndex (optional)
resistances::Resistances (optional)
Inherited from Prototype/Tool
durability::double (optional)
durability_description_key::string (optional)
durability_description_value::string (optional)
infinite::bool (optional)
Inherited from Prototype/Item
icons, icon, icon_size (IconSpecification)::IconSpecification
stack_size::ItemCountType
burnt_result::string (optional)
close_sound::Sound (optional)
dark_background_icons, dark_background_icon, icon_size (IconSpecification)::IconSpecification (optional)
default_request_amount::ItemCountType (optional)
flags::ItemPrototypeFlags (optional)
fuel_acceleration_multiplier::double (optional)
fuel_category::string (optional)
fuel_emissions_multiplier::double (optional)
fuel_glow_color::Color (optional)
fuel_top_speed_multiplier::double (optional)
fuel_value::Energy (optional)
open_sound::Sound (optional)
pictures::SpriteVariations (optional)
place_as_tile::PlaceAsTile (optional)
place_result::string (optional)
placed_as_equipment_result::string (optional)
rocket_launch_product::ItemProductPrototype (optional)
rocket_launch_products::table (array) of ItemProductPrototype (optional)
subgroup::string (optional)
wire_count::ItemCountType (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Optional properties

This prototype inherits all the properties from Prototype/Tool.

equipment_grid

Type: string
Name of the Prototype/EquipmentGrid that this armor has.

resistances

Type: Resistances
What amount of damage the armor takes on what type of damage is incoming.

inventory_size_bonus

Type: ItemStackIndex
By how many slots the inventory of the player is expanded when the armor is worn.