Energy weapons damage (research)
| Energy weapons damage (research) | 
| 
 Cost  | 
|
| ✖ 100 | |
| 
 Prototype type  | 
|
| 
 Internal name  | 
 laser-weapons-damage-1  | 
| 
 Required technologies  | 
|
| 
 Allows  | 
|
Energy weapons damage (research) affects the damage of laser weapons and combat robots.
| Technology | Cost | Per Level | Cumulative | Per level | Cumulative | Per level | Cumulative | 
|---|---|---|---|---|---|---|---|
| Energy weapons damage 1 | ✖ 100 | 20% | 20% | ||||
| Energy weapons damage 2 | ✖ 200 | 20% | 40% | ||||
| Energy weapons damage 3 | ✖ 300 | 30% | 70% | ||||
| Energy weapons damage 4 | ✖ 400 | 40% | 110% | ||||
| Energy weapons damage 5 | ✖ 500 | 50% | 160% | 40% | 40% | ||
| Energy weapons damage 6 | ✖ 600 | 70% | 230% | 60% | 100% | 70% | 70% | 
| Energy weapons damage 7-∞ |        ✖  2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)  | 
70% per level | 230% + 70%*(Level-6)  | 
30% per level | 100% + 30%*(Level-6)  | 
70% per level | 70% + 70%*(Level-6)  | 
History
- 0.17.0: 
- Added as part of military technology balance rework.
 
 
See also
- Laser weapons damage (research) — variant of the research with Space Age
 - Research
 - Technologies