Laser weapons damage (research)
| Laser weapons damage (research) | 
| Cost | |
| ✖ 100 | |
| Prototype type | |
| Internal name | laser-weapons-damage-1 | 
| Required technologies | |
| Allows | |
 Space Age expansion exclusive feature.
 Space Age expansion exclusive feature.
Laser weapons damage (research) affects the damage of laser weapons and distractor capsules.
| Technology | Cost | Per Level | Cumulative | 
|---|---|---|---|
| Laser weapons damage 1 | ✖ 100 | 20% | 20% | 
| Laser weapons damage 2 | ✖ 200 | 20% | 40% | 
| Laser weapons damage 3 | ✖ 300 | 30% | 70% | 
| Laser weapons damage 4 | ✖ 400 | 40% | 110% | 
| Laser weapons damage 5 | ✖ 500 | 50% | 160% | 
| Laser weapons damage 6 | ✖ 600 | 70% | 230% | 
| Laser weapons damage 7-∞ | ✖ 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) | 70% per level | 230% + 70%*(Level-6) | 
History
See also
- Electric weapons damage (research)
- Energy weapons damage (research) — variant of the research without Space Age
- Research
- Technologies








































































































































