Biolab
| Biolab | 
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 Recipe  | 
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| +++++ → | |||||||||||||
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 Total raw  | 
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| ++++++++++ | |||||||||||||
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 Map color  | 
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 Health  | 
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 Resistances  | 
 Fire: 0/70%  | 
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 Stack size  | 
 5  | 
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 1 (0.2 stacks)  | 
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 Dimensions  | 
 5×5  | 
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 Energy consumption  | 
 300 kW (electric)  | 
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 Mining time  | 
 0.5  | 
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 Speed  | 
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 Science pack drain  | 
 50%  | 
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 Pollution  | 
 8/m  | 
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 Module slots  | 
 4 slots  | 
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 Prototype type  | 
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 Internal name  | 
 biolab  | 
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 Required technologies  | 
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 Boosting technologies  | 
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 Produced by  | 
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| This article is a stub, and not comprehensive. | 
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| You can help this wiki by expanding it. | 
 Space Age expansion exclusive feature.
The Biolab is an upgraded version of the lab that is unlocked by researching the Biolab technology
 using Agricultural science pack
 from Gleba
. It boasts a number of advantages over the standard lab:
- Biolabs have a built-in speed bonus, meaning research is processed twice as quickly (effectively a 100% speed bonus)
 - Biolabs have 50% science drain, meaning they consume half as many packs for the same amount of research progress
- Put together, the above two points effectively mean the biolab consumes science packs at the same rate as the regular lab, but gives double the research progress. This is like a productivity bonus, except it stacks multiplicatively rather than additively with other bonuses.
 
 - Biolabs have four module slots instead of two.
 - Biolabs are larger (5x5) and have more health.
 
It features minimal disadvantages:
- They are more complicated to create, involving Biter eggs which require Bioflux to acquire.
 - They may only built on Nauvis.
 - They use more power and pollute more.
 
The speed bonus granted from lab research speed multiplies with the Biolab's increased speed.
