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Electric weapons damage (research)

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Revision as of 21:54, 23 December 2024 by Maeximus (talk | contribs) (created page for Electric weapons damage)
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Electric weapons damage (research).png
Electric weapons damage

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
250

Prototype type

technology

Internal name

electric-weapons-damage-1

Required technologies

Destroyer capsule.png

Allows

Electric weapons damage (research).png
2-∞

Electric weapons damage (research) affects the damage of electric weapons and combat robots.

Destroyer capsule.png
Technology Cost Per Level Cumulative
Electric weapons damage (research).png
1
Energy weapons damage 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
250
30% 30%
Electric weapons damage (research).png
2
Electric weapons damage 2
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
Space science pack.png
1
500
40% 70%
Tesla ammo.png
Discharge defense.png
Destroyer capsule.png
Technology Cost Per Level Cumulative
Electric weapons damage (research).png
3
Electric weapons damage 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
Space science pack.png
1
Electromagnetic science pack.png
1
1000
70% 70% 60% 70% 70% 130%
Electric weapons damage (research).png
4-∞
Electric weapons damage 4-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
Space science pack.png
1
Electromagnetic science pack.png
1

1000 * 2^(Level-4) (eg. 2000 for level 4, 4000 for level 5)
70% 70% 30%
per level

History

See also