Energy weapons damage (research)
Revision as of 13:50, 15 November 2024 by Nvscalling (talk | contribs) (Nvscalling moved page Laser weapons damage (research) to Energy weapons damage (research) over redirect: Energy weapons damage was not renamed to Laser weapons damage in 2.0. Rather, it was split into Laser weapons damage and Electric weapons damage in Space Age only.)
Energy weapons damage |
Cost |
|
✖ 100 | |
Prototype type |
|
Internal name |
energy-weapons-damage-1 |
Required technologies |
|
Allows |
|
Energy weapons damage (research) affects the damage of laser weapons and combat robots.
Technology | Cost | Per Level | Cumulative | Per level | Cumulative | Per level | Cumulative |
---|---|---|---|---|---|---|---|
Energy weapons damage 1 | ✖ 100 | 20% | 20% | ||||
Energy weapons damage 2 | ✖ 200 | 20% | 40% | ||||
Energy weapons damage 3 | ✖ 300 | 30% | 70% | ||||
Energy weapons damage 4 | ✖ 400 | 40% | 110% | ||||
Energy weapons damage 5 | ✖ 500 | 50% | 160% | 40% | 40% | ||
Energy weapons damage 6 | ✖ 600 | 70% | 230% | 60% | 100% | 70% | 70% |
Energy weapons damage 7-∞ | 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
✖ 70% per level | 230% + 70%*(Level-6) |
30% per level | 100% + 30%*(Level-6) |
70% per level | 70% + 70%*(Level-6) |
History
- 0.17.0:
- Added as part of military technology balance rework.