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  • ...és pour déplacer des objets sur de courtes distances. Lorsqu’ils sont placés, ils ont une direction fixe. Ils peuvent déplacer des objets par derrière == Type de bras robotisés ==
    21 KB (2,975 words) - 10:37, 25 February 2021
  • ...itens em esteiras são simulados individualmente, especialmente quando eles são apanhados ou depositados por insersores. Isto causa comportamentos compl ...e itens em esteiras por ser diferente do que elas carregam quando os itens são largados no chão (usando a tecla Z).
    9 KB (1,352 words) - 14:40, 6 June 2019
  • * Set the player's color using the command
    15 KB (745 words) - 17:17, 24 March 2023
  • ..., and are encoded in [https://en.wikipedia.org/wiki/Two%27s_complement two's complement representation]. The numbers wrap around on overflow, so e.g. 21 | {{Icon|Burner mining drill}} || [[Mining drill]]s || All mining drills can send the expected resources, either from the drill
    21 KB (3,366 words) - 12:39, 4 March 2024
  • Because of the autoplace system's complexity, this is only accurate on simple rules and does some simplificat If an entity is to be placed at a position and it's a resource or a part of an enemy base, then richness is calculated in the n
    12 KB (1,762 words) - 10:42, 21 September 2023
  • ...ots]]. There are two more useful methods to transport items: the character's inventory and the [[car]]. (Especially the car has an extremely high capaci ...an item to run from one end to the other on 500 tiles of [[transport belt]]s.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ...t actuellement de la seule recette de fabrication basée sur des probabilités dans le jeu. ...tible à l'uranium]] et des [[atomic bomb/fr|bombes atomiques]] (en quantités considérables pour ces dernières), mais la distribution de probabilité d
    4 KB (576 words) - 22:23, 12 September 2021
  • Grundlegend für den Transport von Gegenständen sind {{TransLink|Roboport}}s. Wenn man die Maus über einen platzierten Roboterhangar bewegt, wird der V ...von Logistikrobotern 3 Kacheln/s und für Konstruktionsroboter 3,6 Kacheln/s.
    14 KB (2,036 words) - 16:26, 24 September 2023
  • "Factorio: Space Age continues the player's journey after launching rockets into space. Discover new worlds with unique * Rocket Turret, fires [[rocket]]s. Strong against large enemies [https://factorio.com/blog/post/fff-410]
    25 KB (3,872 words) - 13:41, 21 June 2024
  • ...property (e.g. 'temperature'), the NamedNoiseExpression with that property's name as its <code>intended_property</code>
    7 KB (974 words) - 10:43, 21 September 2023
  • * La (les) machine(s) en cours de suralimentation ne fonctionnent pas souvent. ...ègle sont les balises elles-mêmes qui ne bénéficient pas des modules insérés en elles-mêmes (ou d'autres balises), donc leur coût énergétique ne peu
    12 KB (1,841 words) - 15:06, 3 October 2019
  • The minimum distance (in tiles) between an entity and target. If a unit's target is less than this, the unit will attempt to move away before attacki [[Types/CapsuleAction]]s cannot have attack_parameters with non-zero warmup.
    5 KB (741 words) - 10:42, 21 September 2023
  • ...on um 1/s, ein zweites Tempomodul 3 erhöht die Produktion um die gleiche 1/s. Verbrauchsmodifikatoren funktionieren auf die gleiche Weise, z.B. wenn ein
    10 KB (1,466 words) - 09:38, 22 June 2022
  • ...e. Wird genutzt, um Strom aus dem Dampf eines {{TransLink|Nuclear reactor}}s zu erzeugen. ...{{TransLink|Heat exchanger}}n hergestellt und in {{TransLink|Storage tank}}s gespeichert werden. Ermöglicht es, dass Dampfmaschinen und Dampfturbinen b
    12 KB (1,628 words) - 14:19, 28 February 2022
  • S ...com/latest/events.html#CustomInputEvent lua event]. This also works in GUI's, not just the game world.[https://forums.factorio.com/96125]
    9 KB (1,124 words) - 10:42, 21 September 2023
  • ...en sortie, la pompe va transférer un fluide de son entrée vers sa sortie - s'il y a de la place dans les tuyaux de sortie. Elle fonctionnera même si le Un exemple utilisant des propriétés très utiles de la pompe peut être trouvé [http://www.factorioforums.com/forum/
    4 KB (625 words) - 15:15, 26 September 2018
  • * Verwendung eines {{TransLink|Deconstruction planner}}s, damit Bauroboter sie abbauen (*)
    4 KB (592 words) - 15:09, 28 September 2021
  • |{{Keybinding|S}}
    6 KB (120 words) - 15:30, 19 March 2021
  • The '''console''' is Factorio's in-game command-line interface. See [[command line parameters]] for the com | Opens another player’s inventory.
    35 KB (5,000 words) - 13:18, 29 April 2024
  • that's a subset of Lua (see [[#Example definition|example definition]] for an exam ...he '''literal_value''' property. All numbers are treated as [[Types/float]]s internally unless otherwise specified. May be used as a boolean value, eval
    28 KB (3,775 words) - 10:42, 21 September 2023

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