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- It is home to the [[pentapods]]{{SA}}, spider-like enemies who are attracted t * [[Stack inserter]]{{SA}}3 KB (423 words) - 00:41, 30 October 2024
- We really want to be able to set the factory to make things and let it go. But for that we need some extra utilities which we don't have and need17 KB (1,486 words) - 11:27, 24 August 2020
- * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.27 KB (4,349 words) - 14:34, 1 October 2024
- * Player lost one item when right clicked on full stack, now it does nothing. * Fixed stack splitting on Linux (right click on stack)6 KB (978 words) - 14:48, 24 September 2023
- ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...tegories. If you have the ingredients required by a recipe, you can click it multiple times to craft as many as you want. View the crafting progress in23 KB (4,044 words) - 20:46, 13 November 2023
- | Filters of the filter inserter or loader, optional. Array of [[#Item filter object]]s. | Filter mode of the filter inserter, optional. Either "whitelist" or "blacklist".18 KB (2,626 words) - 12:55, 29 October 2024
- ...ir recipes, at the cost of losing 75% of said ingredients. In other words, it performs a lossy reversal of crafting. It has 4 module slots, but it cannot use [[Productivity module]]s.5 KB (690 words) - 19:27, 31 October 2024
- ! Item !! Fuel value !! Fuel value per raw total !! Fuel value<br>per stack !! Vehicle<br>acceleration !! Vehicle<br>top speed !! Train max speed<sup>1 ...l type can only be used in a [[nuclear reactor]]. Unlike other fuel types, it cannot be placed into standard burners.3 KB (474 words) - 11:21, 10 October 2024
- ...can be opened using the /permissions command in the [[console]]. <!-- Bug: It is important to note that the permissions system is based on input actions, ...split || Pick up half a stack of items from an inventory by right clicking it.17 KB (2,727 words) - 08:16, 30 August 2024
- ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping ...world are stored at any given time. Once the appropriate copy is selected, it can be placed with {{Keybinding|lmb}}. When a blueprint is placed, [[ghost]7 KB (1,168 words) - 19:20, 12 April 2024
- ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)12 KB (1,745 words) - 14:47, 24 September 2023
- ...147483647 + 10 becomes -2147483639. When entering a number in a combinator it can appear to exceed the 32 bit limit until the GUI is closed, at which poi ...each wire connected to them, even red and green wires. For example, if an inserter is connected to a red wire carrying a signal for 20 copper plates and a gre24 KB (3,843 words) - 21:32, 23 October 2024
- ...is an end-game wagon mounting a rail cannon that can be added to a train. It fires [[artillery shell]]s, relatively slow-moving projectiles that explore ...size of 1, meaning any-size container can only hold a modest supply and an inserter will only ever move a single shell at a time. Players may wish to consider7 KB (1,085 words) - 21:28, 9 April 2024
- * Increased stack sizes of walls (32->64) and logistic robots (16->32). * Fixed crash when reading held stack of inserter with an empty hand.18 KB (2,681 words) - 14:48, 24 September 2023
- ...hout the [[Space Age]] expansion. Once the silo has been built and placed it can be filled with [[processing unit]]s, [[low density structure]]s and [[r ...rocket silo result inventory can hold up to 2000 space science packs (one stack), the equivalent of 2 full rocket launch results. When receiving science pa7 KB (1,112 words) - 01:28, 30 October 2024
- Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.25 KB (3,880 words) - 14:48, 24 September 2023
- * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.41 KB (6,360 words) - 14:46, 24 September 2023
- ** Change the way it works * [[Stack inserter]]7 KB (896 words) - 18:58, 24 September 2023
- ...pumpjack]]'s output on a depleted well to 0.25 oil per cycle where, alone, it could only reach 0.2 yield. ...color changes depending on which modules are placed into the beacon, or if it contains none at all.11 KB (1,657 words) - 21:07, 27 October 2024
- * The expansion will come with five hours of new music, some of it recorded using a live orchestra. [https://www.factorio.com/blog/post/fff-40 * It will also feature a new "variable music tracks" system [https://www.factori37 KB (5,760 words) - 16:36, 18 October 2024