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Efficiency module 3

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Revision as of 02:36, 16 September 2019 by Jon8RFC (talk | contribs) (added "3" notation)
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Efficiency module 3.png
Efficiency module 3

Recipe

Time.png
60
+
Advanced circuit.png
5
+
Efficiency module 2.png
4
+
Processing unit.png
5
Efficiency module 3.png
1

Total raw

Time.png
1.5k
+
Copper plate.png
645
+
Iron plate.png
290
+
Plastic bar.png
210
+
Processing unit.png
25

Stack size

50

Rocket capacity

50

Energy consumption

Quality normal.png -50%
Quality uncommon.png -65% Quality rare.png -80%
Quality epic.png -95% Quality legendary.png -125%
(electric)

Prototype type

module

Internal name

efficiency-module-3

Required technologies

Efficiency module 3 (research).png
3

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Spidertron.png

Recipe

Time.png
60
+
Advanced circuit.png
5
+
Processing unit.png
5
+
Spoilage.png
5
+
Efficiency module 2.png
4
Efficiency module 3.png
1

Total raw

Time.png
1.5k
+
Copper plate.png
645
+
Iron plate.png
290
+
Plastic bar.png
210
+
Processing unit.png
25
+
Spoilage.png
5

Stack size

50

Rocket capacity

50

Energy consumption

Quality normal.png -50%
Quality uncommon.png -65% Quality rare.png -80%
Quality epic.png -95% Quality legendary.png -125%
(electric)

Prototype type

module

Internal name

efficiency-module-3

Required technologies

Efficiency module 3 (research).png
3

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Electromagnetic plant.png
Player.png

The efficiency module 3 reduces the cost of electricity to run the machine by 50%. Note that minimal energy usage is 20% of base energy usage. Efficiency modules effectively reduce pollution by reducing energy usage.

History

  • 0.13.0:
    • Blueprints support modules.
  • 0.7.0:
    • Pollution mechanic introduced.

See also