Railgun damage (research): Difference between revisions
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== See also == | == See also == | ||
* [[Technologies]] | * [[Technologies]] | ||
* [[Railgun shooting speed (research)]] | |||
{{TechNav}} | {{TechNav}} | ||
Latest revision as of 15:10, 9 November 2026
| Railgun damage (research) |
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Cost |
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| ✖ 1000 | |
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Prototype type |
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Internal name |
railgun-damage-1 |
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Required technologies |
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Allows |
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Object description
Space Age expansion exclusive feature.
Railgun damage applies a +40% bonus to the damage of railgun ammo for each level of research.
| Technology | Cost | Effects |
|---|---|---|
| Railgun damage 1 | X 1000*2^(Level-1) (eg. 1000 for level 1, 2000 for level 2, 4000 for level 3) |
40% per level |
Thresholds
The table below shows for each level of the railgun damage research how much (normal quality) railgun ammo is required in order to kill a big (B) or huge (H) promethium asteroids or other huge asteroids. This takes into account that the railgun turrets automatically overkill asteroids by 1%.
| Technology level |
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|---|---|---|