Energy weapons damage (research): Difference between revisions
		
		
		
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Nvscalling (talk | contribs) No edit summary  | 
				 →See also:  link to laser weapons damage  | 
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== See also ==  | == See also ==  | ||
* [[Laser weapons damage (research)]] — variant of the research with [[Space Age]]  | |||
* [[Research]]  | * [[Research]]  | ||
* [[Technologies]]  | * [[Technologies]]  | ||
{{TechNav}}  | {{TechNav}}  | ||
Revision as of 20:12, 9 May 2025
| Energy weapons damage (research) | 
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 Cost  | 
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| ✖ 100 | |
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 Prototype type  | 
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 Internal name  | 
 laser-weapons-damage-1  | 
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 Required technologies  | 
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 Allows  | 
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Energy weapons damage (research) affects the damage of laser weapons and combat robots.
| Technology | Cost | Per Level | Cumulative | Per level | Cumulative | Per level | Cumulative | 
|---|---|---|---|---|---|---|---|
| Energy weapons damage 1 | ✖ 100 | 20% | 20% | ||||
| Energy weapons damage 2 | ✖ 200 | 20% | 40% | ||||
| Energy weapons damage 3 | ✖ 300 | 30% | 70% | ||||
| Energy weapons damage 4 | ✖ 400 | 40% | 110% | ||||
| Energy weapons damage 5 | ✖ 500 | 50% | 160% | 40% | 40% | ||
| Energy weapons damage 6 | ✖ 600 | 70% | 230% | 60% | 100% | 70% | 70% | 
| Energy weapons damage 7-∞ |        ✖  2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)  | 
70% per level | 230% + 70%*(Level-6)  | 
30% per level | 100% + 30%*(Level-6)  | 
70% per level | 70% + 70%*(Level-6)  | 
History
- 0.17.0: 
- Added as part of military technology balance rework.
 
 
See also
- Laser weapons damage (research) — variant of the research with Space Age
 - Research
 - Technologies