Asteroid productivity (research): Difference between revisions
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DoINeedATag (talk | contribs) Adding clarification to the productivity limit of this technology. |
m Fixed typo |
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The cost formula for this research is 1.5<sup>L</sup> * 1000 where L = current level. | The cost formula for this research is 1.5<sup>L</sup> * 1000 where L = current level. | ||
Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply | Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply to this technology. You can research past level 30, but it will have no practical effect. | ||
== History == | == History == |
Revision as of 22:40, 4 February 2025
Asteroid productivity (research) |
Cost |
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✖ 1500 | |
Prototype type |
|
Internal name |
asteroid-productivity |
Required technologies |
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Allows |
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Space Age expansion exclusive feature.
Adds 10% productivity to all 6 asteroid crushing recipes:
- Carbonic asteroid crushing
- Oxide asteroid crushing
- Metallic asteroid crushing
- Advanced carbonic asteroid crushing
- Advanced oxide asteroid crushing
- Advanced metallic asteroid crushing
The cost formula for this research is 1.5L * 1000 where L = current level.
Note that the 300% productivity limit does apply to this technology. You can research past level 30, but it will have no practical effect.