Quality module: Difference between revisions
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(Speed beacons don't shut off quality modules; they simply have a penalty to the quality bonus.) |
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{{:Infobox:Quality module}} | {{:Infobox:Quality module}} | ||
'''Quality module''' increases a machine's ability to make [[quality]] items by 1% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality. | '''Quality module''' increases a machine's ability to make [[quality]] items by 1% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality. | ||
While players are required to own Space Age to access this feature, quality is a separate mod, and can be activated independent of most Space Age content. | While players are required to own Space Age to access this feature, quality is a separate mod, and can be activated independent of most Space Age content. | ||
All levels of quality module have the same speed penalty. | All levels of quality module have the same speed penalty. | ||
[[Speed module]]s have a penalty to quality, which negates some of or all of the effectiveness of quality modules. | |||
== History == | == History == |
Latest revision as of 23:29, 30 November 2024
Quality module |
Recipe |
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Total raw |
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Stack size |
50 |
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Speed |
-5% |
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Prototype type |
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Internal name |
quality-module |
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Required technologies |
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Produced by |
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Quality module increases a machine's ability to make quality items by 1% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality.
While players are required to own Space Age to access this feature, quality is a separate mod, and can be activated independent of most Space Age content.
All levels of quality module have the same speed penalty.
Speed modules have a penalty to quality, which negates some of or all of the effectiveness of quality modules.