Military units and structures: Difference between revisions
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m (plural artillery turrets) |
(resolved prototype inheritance) |
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== Modding == | == Modding == | ||
Military units and buildings are identified by a hard coded flag on certain prototypes | Military units and buildings are identified by a hard coded flag on certain prototypes. This cannot be changed by [[modding]]. The military prototypes are listed in the table below. | ||
== Military units == | == Military units == | ||
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| [[File:Player.png|center]] | | [[File:Player.png|center]] | ||
| Player | | Player | ||
| [[Prototype/Character| | | [[Prototype/Character|character]] | ||
|- | |- | ||
| [[File:Defender_capsule.png|center]] | | [[File:Defender_capsule.png|center]] | ||
| Defender capsule | | Defender capsule | ||
| [[Prototype/ | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Distractor_capsule.png|center]] | | [[File:Distractor_capsule.png|center]] | ||
| Distractor capsule | | Distractor capsule | ||
| [[Prototype/ | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Destroyer_capsule.png|center]] | | [[File:Destroyer_capsule.png|center]] | ||
| Destroyer capsule | | Destroyer capsule | ||
| [[Prototype/ | | [[Prototype/CombatRobot|combat-robot]] | ||
|- | |- | ||
| [[File:Construction_robot.png|center]] | | [[File:Construction_robot.png|center]] | ||
| Construction robot | | Construction robot | ||
| [[Prototype/ | | [[Prototype/ConstructionRobot|construction-robot]] | ||
|- | |- | ||
| [[File:Logistic_robot.png|center]] | | [[File:Logistic_robot.png|center]] | ||
| Logistic robot | | Logistic robot | ||
| [[Prototype/ | | [[Prototype/LogisticRobot|logistic-robot]] | ||
|- | |- | ||
| [[File:Land_mine.png|center]] | | [[File:Land_mine.png|center]] | ||
| Land mine | | Land mine | ||
| [[Prototype/LandMine| | | [[Prototype/LandMine|land-mine]] | ||
|- | |- | ||
| [[File:small_biter.png|center|64px]] | | [[File:small_biter.png|center|64px]] | ||
| Small biter | | Small biter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:small_spitter.png|center|72px]] | | [[File:small_spitter.png|center|72px]] | ||
| Small spitter | | Small spitter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:medium_biter.png|center|64px]] | | [[File:medium_biter.png|center|64px]] | ||
| Medium biter | | Medium biter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:medium_spitter.png|center|72px]] | | [[File:medium_spitter.png|center|72px]] | ||
| Medium spitter | | Medium spitter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:big_biter.png|center|64px]] | | [[File:big_biter.png|center|64px]] | ||
| Big Biter | | Big Biter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:big_spitter.png|center|72px]] | | [[File:big_spitter.png|center|72px]] | ||
| Big spitter | | Big spitter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:behemoth_biter.png|64px]] | | [[File:behemoth_biter.png|64px]] | ||
| Behemoth biter | | Behemoth biter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|- | |- | ||
| [[File:behemoth_spitter.png|center|72px]] | | [[File:behemoth_spitter.png|center|72px]] | ||
| Behemoth spitter | | Behemoth spitter | ||
| [[Prototype/Unit| | | [[Prototype/Unit|unit]] | ||
|} | |} | ||
Line 86: | Line 86: | ||
| [[File:Gun_turret.png|center]] | | [[File:Gun_turret.png|center]] | ||
| Gun turret | | Gun turret | ||
| [[Prototype/ | | [[Prototype/AmmoTurret|ammo-turret]] | ||
|- | |- | ||
| [[File:Flamethrower_turret.png|center]] | | [[File:Flamethrower_turret.png|center]] | ||
| Flamethrower turret | | Flamethrower turret | ||
| [[Prototype/ | | [[Prototype/FluidTurret|fluid-turret]] | ||
|- | |- | ||
| [[File:Laser_turret.png|center]] | | [[File:Laser_turret.png|center]] | ||
| Laser turret | | Laser turret | ||
| [[Prototype/ | | [[Prototype/ElectricTurret|electric-turret]] | ||
|- | |- | ||
| [[File:Artillery_turret.png|center]] | | [[File:Artillery_turret.png|center]] | ||
| Artillery turret | | Artillery turret | ||
| [[Prototype/ArtilleryTurret| | | [[Prototype/ArtilleryTurret|artillery-turret]] | ||
|- | |- | ||
| [[File:Radar.png|center]] | | [[File:Radar.png|center]] | ||
| Radar | | Radar | ||
| [[Prototype/Radar| | | [[Prototype/Radar|radar]] | ||
|- | |- | ||
| [[File:Small_worm.png|center|50px]] | | [[File:Small_worm.png|center|50px]] | ||
| Small worm | | Small worm | ||
| [[Prototype/Turret| | | [[Prototype/Turret|turret]] | ||
|- | |- | ||
| [[File:Medium_worm.png|center|50px]] | | [[File:Medium_worm.png|center|50px]] | ||
| Medium worm | | Medium worm | ||
| [[Prototype/Turret| | | [[Prototype/Turret|turret]] | ||
|- | |- | ||
| [[File:Big_worm.png|center|50px]] | | [[File:Big_worm.png|center|50px]] | ||
| Big worm | | Big worm | ||
| [[Prototype/Turret| | | [[Prototype/Turret|turret]] | ||
|- | |- | ||
| [[File:Behemoth_worm.png|center|50px]] | | [[File:Behemoth_worm.png|center|50px]] | ||
| Behemoth worm | | Behemoth worm | ||
| [[Prototype/Turret| | | [[Prototype/Turret|turret]] | ||
|- | |- | ||
| [[File:Biter_nest.png|center|50px]] | | [[File:Biter_nest.png|center|50px]] | ||
| Biter spawner | | Biter spawner | ||
| [[Prototype/EnemySpawner| | | [[Prototype/EnemySpawner|enemy-spawner]] | ||
|- | |- | ||
| [[File:Spitter_nest.png|center|50px]] | | [[File:Spitter_nest.png|center|50px]] | ||
| Spitter spawner | | Spitter spawner | ||
| [[Prototype/EnemySpawner| | | [[Prototype/EnemySpawner|enemy-spawner]] | ||
|- | |- | ||
| | | | ||
| Player port | | Player port | ||
| [[Prototype/PlayerPort| | | [[Prototype/PlayerPort|player-port]] | ||
|- | |- | ||
| | | | ||
| SimpleEntityWithForce | | SimpleEntityWithForce | ||
| [[Prototype/SimpleEntityWithForce| | | [[Prototype/SimpleEntityWithForce|simple-entity-with-force]] | ||
|} | |} |
Revision as of 16:19, 11 December 2019
Some units and buildings are marked as Military units or Military buildings and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
Military buildings, but not units, will also be attacked by artillery turrets and artillery wagons.
Modding
Military units and buildings are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
Picture | Name | Prototype |
---|---|---|
Player | character | |
Defender capsule | combat-robot | |
Distractor capsule | combat-robot | |
Destroyer capsule | combat-robot | |
Construction robot | construction-robot | |
Logistic robot | logistic-robot | |
Land mine | land-mine | |
Small biter | unit | |
Small spitter | unit | |
Medium biter | unit | |
Medium spitter | unit | |
Big Biter | unit | |
Big spitter | unit | |
Behemoth biter | unit | |
Behemoth spitter | unit |
Military buildings
Picture | Name | Prototype |
---|---|---|
Gun turret | ammo-turret | |
Flamethrower turret | fluid-turret | |
Laser turret | electric-turret | |
Artillery turret | artillery-turret | |
Radar | radar | |
Small worm | turret | |
Medium worm | turret | |
Big worm | turret | |
Behemoth worm | turret | |
Biter spawner | enemy-spawner | |
Spitter spawner | enemy-spawner | |
Player port | player-port | |
SimpleEntityWithForce | simple-entity-with-force |