Accumulator: Difference between revisions
		
		
		
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m fixed a unit mistake I made in a previous edit  | 
				m →Notes:   Reduced precision on time calculation due to CPU variances.  | 
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== Notes ==  | == Notes ==  | ||
* 5MJ is equal to 5MW of work, and so takes   | * 5MJ is equal to 5MW of work, and so takes approximately 17s to fully charge/discharge at the maximum rate. Read [[Game-second]] for further time related calculations.  | ||
* When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%)  | * When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%)  | ||
* May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid  | * May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid  | ||
Revision as of 18:45, 2 April 2016
The Basic accumulator stores a limited amount of energy when available production exceeds demand, and releases it in the opposite case. The basic accumulator stores up to 5 MJ of energy. Charge/Discharge rate is 300 kW maximum.
Notes
- 5MJ is equal to 5MW of work, and so takes approximately 17s to fully charge/discharge at the maximum rate. Read Game-second for further time related calculations.
 - When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%)
 - May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid
 - Produces light when charging and discharging
 - Can act as a emergency backup for your base in case of blackout, until main power supply is restored
 - Can be used to power the base at night if it relies heavily on solar panels
 - Can act as a "surge protector" (if power usage of one device exceeds production for a few seconds or so, the basic accumulator will compensate for this and provide power to the grid until said device shuts down or requires a lesser power requirement)
 
See also
- Electric network
 - Solar panel
 - Power production/Special accumulator usages
 - About calculating the optimal ratios for solar/accu
 - How to switch off steam engines in the night, when enough accumulator capacity is available?
 - Game-day
 
Examples
