Rocket silo (research): Difference between revisions
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Removed the 300 science packs needed for RCU research, which was removed in 2.0. |
m Updated version. |
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The rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. | The rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. | ||
In version 0 | In version 2.0, the following science packs are required to research the rocket silo and all technologies leading up to it (with normal science cost): | ||
<div>{{Icon|Automation science pack}} × 5450, {{Icon|Logistic science pack}} × 5265, {{Icon|Chemical science pack}} × 3350, {{Icon|Production science pack}} × 1600, {{Icon|Utility science pack}} × 1000</div> | <div>{{Icon|Automation science pack}} × 5450, {{Icon|Logistic science pack}} × 5265, {{Icon|Chemical science pack}} × 3350, {{Icon|Production science pack}} × 1600, {{Icon|Utility science pack}} × 1000</div> | ||
Revision as of 20:12, 16 January 2026
| Rocket silo (research) |
- Base game
- Space Age mod
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Cost |
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| ✖ 1000 | |
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Prototype type |
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Internal name |
rocket-silo |
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Required technologies |
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Allows |
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Effects |
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Object description
The rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game.
In version 2.0, the following science packs are required to research the rocket silo and all technologies leading up to it (with normal science cost):
× 5450, × 5265, × 3350, × 1600, × 1000