Slipstack: Difference between revisions
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== Trivia == | == Trivia == | ||
* During development, Gleba was intended to have many plants which were harvested directly into items. [https://github.com/wube/factorio-data/blob/2.0.8/space-age/prototypes/entity/plants.lua A code comment in the entity definition for the Slipstack] indicates it was originally designed as a source of [[Lubricant]]. | * During development, Gleba was intended to have many plants which were harvested directly into items. [https://github.com/wube/factorio-data/blob/2.0.8/space-age/prototypes/entity/plants.lua#L503 A code comment in the entity definition for the Slipstack] indicates it was originally designed as a source of [[Lubricant]]. | ||
== History == | == History == | ||
Latest revision as of 11:47, 12 November 2025
| Slipstack |
|
Map color |
|
|
Expected resources |
+ |
|
Health |
100 |
|
Mining time |
0.5 |
Space Age expansion exclusive feature.
Slipstacks are part of the natural terrain generation in Gleba
. They resemble mucous corals and are present in orange lowlands.
They provide stone and spoilage when mined.
Trivia
- During development, Gleba was intended to have many plants which were harvested directly into items. A code comment in the entity definition for the Slipstack indicates it was originally designed as a source of Lubricant.
