Electric weapons damage (research): Difference between revisions
		
		
		
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m Add tesla turret icon and replace tesla ammo icon with tesla gun  | 
				 →See also:  linked energy weapons damage  | 
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== See also ==  | == See also ==  | ||
* [[Energy weapons damage (research)]] — variant of the research without Space Age  | |||
* [[Research]]  | * [[Research]]  | ||
* [[Technologies]]  | * [[Technologies]]  | ||
{{TechNav}}  | {{TechNav}}  | ||
Revision as of 12:23, 2 July 2025
| Electric weapons damage (research) | 
| 
 Cost  | 
|
| ✖ 250 | |
| 
 Prototype type  | 
|
| 
 Internal name  | 
 electric-weapons-damage-1  | 
| 
 Required technologies  | 
|
| 
 Allows  | 
|
Electric weapons damage (research) affects the damage of electric weapons and combat robots.
| Technology | Cost | Per Level | Cumulative | Per Level | Cumulative | 
|---|---|---|---|---|---|
| Energy weapons damage 1 | ✖ 250 | 30% | 30% | ||
| Electric weapons damage 2 | ✖ 500 | 40% | 70% | ||
| Electric weapons damage 3 | ✖ 1000 | 60% | 130% | 70% | 70% | 
| Electric weapons damage 4-∞ |         ✖  1000 * 2^(Level-3) (eg. 2000 for level 4, 4000 for level 5)  | 
30% per level | 130% +  30%*(Level-3)  | 
70% per level | 70% + 70%*(Level-3)  | 
History
- 2.0.7: 
- Introduced.
 
 
See also
- Energy weapons damage (research) — variant of the research without Space Age
 - Research
 - Technologies