Asteroid productivity (research): Difference between revisions
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standard table for tech cost |
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{{:Infobox:Asteroid productivity (research)}} | {{:Infobox:Asteroid productivity (research)}} | ||
{{About/Space age}} | {{About/Space age}} | ||
'''Asteroid productivity''' adds 10% productivity to all 6 asteroid crushing recipes: | |||
* [[Carbonic asteroid crushing]] | * [[Carbonic asteroid crushing]] | ||
* [[Oxide asteroid crushing]] | * [[Oxide asteroid crushing]] | ||
Latest revision as of 15:42, 30 October 2026
| Asteroid productivity (research) |
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Cost |
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| ✖ 1500 | |
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Prototype type |
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Internal name |
asteroid-productivity |
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Required technologies |
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Allows |
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Object description
Space Age expansion exclusive feature.
Asteroid productivity adds 10% productivity to all 6 asteroid crushing recipes:
- Carbonic asteroid crushing
- Oxide asteroid crushing
- Metallic asteroid crushing
- Advanced carbonic asteroid crushing
- Advanced oxide asteroid crushing
- Advanced metallic asteroid crushing
| Technology | Cost | Effects |
|---|---|---|
| Asteroid productivity 1 | X 1000 × 1.5(Level) (eg. 1500 for level 1, 2250 for level 2, 3375 for level 3) |
10% per level |
Note that the 300% productivity limit does apply to this technology. It can be researched past level 30, but it will have no practical effect.