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Quality module 2: Difference between revisions

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Alfonse (talk | contribs)
Speed beacons don't shut off quality modules; they simply have a penalty to the quality bonus.
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{{Languages}}
{{Languages}}
{{:Infobox:Quality module 2}}
{{:Infobox:Quality module 2}}
{{About/Space age}}
'''Quality module 2''' increases a machine's ability to make [[quality]] items by 2% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality.
'''Quality module 2''' increases a machine's ability to make [[quality]] items by 2% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality.


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== See also ==
== See also ==
* [[Module]]s
* [[Module]]s
* [[Quality]]
** [[Quality module]]
** [[Quality module]]
** [[Quality module 3]]
** [[Quality module 3]]
* [[Quality]]


{{ProductionNav}}
{{ProductionNav}}
{{C|Modules}}
{{C|Modules}}

Latest revision as of 22:52, 6 December 2024

Quality module 2

Recipe

30
+
5
+
5
+
4
1

Total raw

352.5
+
155
+
70
+
50
+
5

Stack size

50

Speed

-5%

Quality

+2%
+2.6% +3.2%
+3.8% +5%

Prototype type

module

Internal name

quality-module-2

Required technologies

2

Produced by

Consumed by

\-\ Space Age mod=

Recipe

30
+
5
+
5
+
4
1

Total raw

352.5
+
155
+
70
+
50
+
5

Stack size

50

Speed

-5%

Quality

+2%
+2.6% +3.2%
+3.8% +5%

Prototype type

module

Internal name

quality-module-2

Required technologies

2

Produced by

Consumed by

Space Age expansion exclusive feature.

Quality module 2 increases a machine's ability to make quality items by 2% and decreases its speed by 5%. This means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality.

All levels of quality module have the same speed penalty.

Speed modules have a penalty to quality, which negates some of or all of the effectiveness of quality modules.


History

See also