Vulcanus: Difference between revisions
ACryInShame (talk | contribs) (added Required Research) |
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* [[File:Turbo splitter.png|32px]] [[Turbo splitter]] {{SA}} | * [[File:Turbo splitter.png|32px]] [[Turbo splitter]] {{SA}} | ||
* [[File:Acid neutralisation.png|32px]] [[Acid neutralisation]] {{SA}} | * [[File:Acid neutralisation.png|32px]] [[Acid neutralisation]] {{SA}} | ||
==Space routes== | ==Space routes== | ||
{{NavboxIconLink|Vulcanus}} is connected to 2 other planets: {{NavboxIconLink|Nauvis}} and {{NavboxIconLink|Gleba}}{{SA}}. | {{NavboxIconLink|Vulcanus}} is connected to 2 other planets: {{NavboxIconLink|Nauvis}} and {{NavboxIconLink|Gleba}}{{SA}}. | ||
{| class="wikitable" | |||
|+ Planet Distance | |||
|- | |||
! Planet !! Distance (KM) | |||
|- | |||
| {{NavboxIconLink|Gleba}}{{SA}}|| 15,000 | |||
|- | |||
| {{NavboxIconLink|Nauvis}}|| 15,000 | |||
|- | |||
|} | |||
Asteroid rate graphs: | Asteroid rate graphs: | ||
Line 67: | Line 62: | ||
</tr> | </tr> | ||
</table> | </table> | ||
==Orbit== | |||
===Properties=== | |||
{| class="wikitable" | |||
|- | |||
! Property !! Value | |||
|- | |||
| Solar Power || 600% | |||
|- | |||
|} | |||
{| class="wikitable" | |||
|+ Asteroid Spawning Types | |||
|- | |||
! [[Asteroids| Asteroid]] Type !! Spawn Ratio | |||
|- | |||
| {{NavboxIconLink|Metallic asteroid chunk}} {{SA}}|| 5 | |||
|- | |||
| {{NavboxIconLink|Carbonic asteroid chunk}} {{SA}}|| 2 | |||
|- | |||
| {{NavboxIconLink|Oxide asteroid chunk}} {{SA}}|| 1 | |||
|- | |||
| {{NavboxIconLink|Promethium asteroid chunk}} {{SA}}|| 0 | |||
|} | |||
{| class="wikitable" | |||
|+ Asteroid Spawning Sizes | |||
|- | |||
! [[Asteroids| Asteroid]] Size !! Spawn % | |||
|- | |||
| Chunk|| .20 | |||
|- | |||
| Medium|| .25 | |||
|- | |||
| Big || 0 | |||
|- | |||
| Huge || 0 | |||
|} | |||
'''Note:''' | |||
*Chunks spawn at Nauvis at 1.25% | |||
*Huge Asteroids only spawn past [[Aquilo]]{{SA}} | |||
==Surface== | |||
===Properties=== | |||
{| class="wikitable" | |||
|+ Gleba Surface Properties | |||
|- | |||
! Property !! Value | |||
|- | |||
| Pollutant Type || Spores | |||
|- | |||
| Day Night Cycle || 1.5 Minutes | |||
|- | |||
| Magnetic Field|| 25 | |||
|- | |||
| Solar Power || 400% | |||
|- | |||
| Pressure || 4000 | |||
|- | |||
| Gravity || 40 | |||
|} | |||
== Biomes == | |||
Vulcanus has three distinct biomes. | |||
* '''Ashlands''' are plateaus speckled with sparse vegetation and deposits of [[coal]]. They are home to leafless alien trees. They are relatively free of cliffs and lava, making them ideal for building. | |||
* '''Lava basins''' are filled with winding lava rivers. Within them are deposits of [[tungsten ore]]{{SA}}, which can only be mined using the big mining drill. | |||
* '''Mountains''' are large volcanoes, covered in cliffs and with a large lava pool at their center. They are home to [[sulfuric acid]] geysers and [[calcite]]{{SA}}. <!-- comment: Eventually link to "sulfuric acid gyeser" if it gets its own page.--> | |||
==Demolisher Territories== | |||
Native to Vulcanus are the giant centipede-like enemies known as "demolishers". | |||
Demolishers have well-defined territories. On the map, these territories are outlined by an opaque, bright red line and the inside is marked by diagonal, translucent, red lines. Only one demolisher will spawn per territory, and the territories themselves do not overlap. However, they are tightly packed, as they follow a Voronoi-like pattern.<!-- Unconfirmed if it's actually Voronoi --> At the start of the game, only Vulcanus' starting area is not inside a demolisher's territory. | |||
When left alone, a demolisher will patrol the border of its territory. However, if players build inside of a demolisher's territory, it will soon make a beeline towards these buildings with the intent of destroying them. Building inside of a demolisher's territory is therefore extremely risky and dangerous.<!-- I (tecanec) have also seen a demolisher leave its territory to follow a series of gun turrets that I left as bait. I still don't know much about this behaviour (including whether there's a limit to how far the demolisher would've traveled, whether bait outside the territory made the demolisher aggressive by attacking it or by simply existing, or what the demolisher would've done afterwards had it survived my devious trap), so I won't include it here without further experimentation. --> | |||
The death of a demolisher is permanent, as they only spawn during world generation. Likewise, upon the death of a demolisher, its territory permanently becomes free for the player to use, as other demolishers will not try to expand their territories. | |||
== See also == | == See also == |
Revision as of 19:16, 8 November 2024
This article is a stub, and not comprehensive. |
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You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Vulcanus is a hot volcanic planet with mountainous volcanoes, rivers of lava, plains of ash, and sulfuric acid geysers.
It is home to demolishers, a large boss‐like enemy that defends its territory. There's no pollution on Vulcanus.
Required Research
Exclusive Recipes
The following items can only be crafted on Vulcanus:
- Metallurgic science pack
- Foundry
- Big mining drill
- Turbo transport belt
- Turbo underground belt
- Turbo splitter
- Acid neutralisation
Space routes
Vulcanus is connected to 2 other planets: Nauvis and Gleba.
Planet | Distance (KM) |
---|---|
Gleba | 15,000 |
Nauvis | 15,000 |
Asteroid rate graphs:
Space route from Nauvis to Vulcanus |
Space route from Vulcanus to Gleba |
Asteroid Type | Chunk | Medium |
---|---|---|
Metallic | ● Blue | ● Red |
Carbonic | ● Orange | ● Yellow |
Oxide | ● Green | ● Magenta |
Orbit
Properties
Property | Value |
---|---|
Solar Power | 600% |
Asteroid Type | Spawn Ratio |
---|---|
Metallic asteroid chunk | 5 |
Carbonic asteroid chunk | 2 |
Oxide asteroid chunk | 1 |
Promethium asteroid chunk | 0 |
Asteroid Size | Spawn % |
---|---|
Chunk | .20 |
Medium | .25 |
Big | 0 |
Huge | 0 |
Note:
- Chunks spawn at Nauvis at 1.25%
- Huge Asteroids only spawn past Aquilo
Surface
Properties
Property | Value |
---|---|
Pollutant Type | Spores |
Day Night Cycle | 1.5 Minutes |
Magnetic Field | 25 |
Solar Power | 400% |
Pressure | 4000 |
Gravity | 40 |
Biomes
Vulcanus has three distinct biomes.
- Ashlands are plateaus speckled with sparse vegetation and deposits of coal. They are home to leafless alien trees. They are relatively free of cliffs and lava, making them ideal for building.
- Lava basins are filled with winding lava rivers. Within them are deposits of tungsten ore, which can only be mined using the big mining drill.
- Mountains are large volcanoes, covered in cliffs and with a large lava pool at their center. They are home to sulfuric acid geysers and calcite.
Demolisher Territories
Native to Vulcanus are the giant centipede-like enemies known as "demolishers".
Demolishers have well-defined territories. On the map, these territories are outlined by an opaque, bright red line and the inside is marked by diagonal, translucent, red lines. Only one demolisher will spawn per territory, and the territories themselves do not overlap. However, they are tightly packed, as they follow a Voronoi-like pattern. At the start of the game, only Vulcanus' starting area is not inside a demolisher's territory.
When left alone, a demolisher will patrol the border of its territory. However, if players build inside of a demolisher's territory, it will soon make a beeline towards these buildings with the intent of destroying them. Building inside of a demolisher's territory is therefore extremely risky and dangerous.
The death of a demolisher is permanent, as they only spawn during world generation. Likewise, upon the death of a demolisher, its territory permanently becomes free for the player to use, as other demolishers will not try to expand their territories.
See also
Gallery
Trivia
- In mythology, Vulcanus (also spelt Vulcan), is the Roman god of fire, metalworking, and the forge