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==Demolisher Territories==
==Demolisher Territories==


Only one demolisher will spawn per territoriy. Their territory is outlined by a opaque, bright red line and the inside is marked by parallel, translucent, red lines. Building inside of a demolishers territory will disturb it and cause it to slowly slither towards what you have built. Killing a demolisher will free up all its territory for your use. Demolishers do not respawn.  
Native to Vulcanus are the giant centipede-like enemies known as "demolishers".
 
Demolishers have well-defined territories. On the map, these territories are outlined by an opaque, bright red line and the inside is marked by diagonal, translucent, red lines. Only one demolisher will spawn per territory, and the territories themselves do not overlap. However, they are tightly packed, as they follow a Voronoi-like pattern.<!-- Unconfirmed if it's actually Voronoi --> At the start of the game, only Vulcanus' starting area is not inside a demolisher's territory.
 
When left alone, a demolisher will patrol the border of its territory. However, if players build inside of a demolisher's territory, it will soon make a beeline towards these buildings with the intent of destroying them. Building inside of a demolisher's territory is therefore extremely risky and dangerous.<!-- I (tecanec) have also seen a demolisher leave its territory to follow a series of gun turrets that I left as bait. I still don't know much about this behaviour (including whether there's a limit to how far the demolisher would've traveled, whether bait outside the territory made the demolisher aggressive by attacking it or by simply existing, or what the demolisher would've done afterwards had it survived my devious trap), so I won't include it here without further experimentation. -->
 
The death of a demolisher is pernament, as they only spawn during world generation. Likewise, upon the death of a demolisher, its territory permanently becomes free for the player to use, as other demolishers will not try to expand their territories.


==Space routes==
==Space routes==

Revision as of 08:16, 1 November 2024

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Space Age expansion exclusive feature.

Volcanus preview.png

Vulcanus is a hot volcanic planet with mountainous volcanoes, rivers of lava, plains of ash, and sulfuric acid geysers.

It is home to demolishers, a large boss‐like enemy that defends its territory. There's no pollution on Vulcanus.

Exclusive recipes

The following items can only be crafted on Vulcanus:

Demolisher Territories

Native to Vulcanus are the giant centipede-like enemies known as "demolishers".

Demolishers have well-defined territories. On the map, these territories are outlined by an opaque, bright red line and the inside is marked by diagonal, translucent, red lines. Only one demolisher will spawn per territory, and the territories themselves do not overlap. However, they are tightly packed, as they follow a Voronoi-like pattern. At the start of the game, only Vulcanus' starting area is not inside a demolisher's territory.

When left alone, a demolisher will patrol the border of its territory. However, if players build inside of a demolisher's territory, it will soon make a beeline towards these buildings with the intent of destroying them. Building inside of a demolisher's territory is therefore extremely risky and dangerous.

The death of a demolisher is pernament, as they only spawn during world generation. Likewise, upon the death of a demolisher, its territory permanently becomes free for the player to use, as other demolishers will not try to expand their territories.

Space routes

Vulcanus.png Vulcanus is connected to 2 other planets: Nauvis.png Nauvis and Gleba.png Gleba.

Asteroid rate graphs:

Asteroid chart Nauvis Vulcanus.png
Space route from Nauvis.png Nauvis to Vulcanus.png Vulcanus
Asteroid chart Vulcanus Gleba.png
Space route from Vulcanus.png Vulcanus to Gleba.png Gleba
Asteroid Type Chunk Medium
Metallic asteroid chunk.png Metallic Blue Red
Carbonic asteroid chunk.png Carbonic Orange Yellow
Oxide asteroid chunk.png Oxide Green Magenta

Biomes

Vulcanus has three distinct biomes.

  • Ashlands are plateaus speckled with sparse vegetation and deposits of coal. They are home to leafless alien trees. They are relatively free of cliffs and lava, making them ideal for building.
  • Lava basins are filled with winding lava rivers. Within them are deposits of tungsten, which can only be mined using the big mining drill.
  • Mountains are large volcanoes, covered in cliffs and with a large lava pool at their center. They are home to sulfuric acid geysers and calcite.

See also

Gallery

Trivia

  • In mythology, Vulcanus (also spelt Vulcan), is the Roman god of fire, metalworking, and the forge

History