Military units and structures: Difference between revisions
		
		
		
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				m Sorting buildings  | 
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! Picture !! Name !! Prototype  | ! Picture !! Name !! Prototype  | ||
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| [[File:Gun_turret.png|center]]  | | [[File:Gun_turret.png|center]]  | ||
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| Laser turret  | | Laser turret  | ||
| [[Prototype/Turret|Turret]]  | | [[Prototype/Turret|Turret]]  | ||
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| [[File:Artillery_turret.png|center]]  | |||
| Artillery turret  | |||
| [[Prototype/ArtilleryTurret|ArtilleryTurret]]  | |||
|-  | |||
| [[File:Radar.png|center]]  | |||
| Radar  | |||
| [[Prototype/Radar|Radar]]  | |||
|-  | |-  | ||
| [[File:Biter_nest.png|center|50px]]  | | [[File:Biter_nest.png|center|50px]]  | ||
Revision as of 13:29, 11 December 2019
Some units and buildings are marked as Military units or Military buildings and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
 - Turrets, combat robots, and personal laser defense.
 - The player, when holding down "shoot enemy" (spacebar).
 
Military buildings, but not units, will also be attacked by:
Modding
Military units and buildings are hard coded based on their prototype. This cannot be changed by modding.
Military units
| Picture | Name | Prototype | 
|---|---|---|
![]()  | 
Player | Character | 
![]()  | 
Defender capsule | FlyingRobot | 
![]()  | 
Distractor capsule | FlyingRobot | 
![]()  | 
Destroyer capsule | FlyingRobot | 
![]()  | 
Construction robot | FlyingRobot | 
![]()  | 
Logistic robot | FlyingRobot | 
![]()  | 
Land mine | LandMine | 
| Small biter | Unit | |
| Small spitter | Unit | |
| Medium biter | Unit | |
| Medium spitter | Unit | |
| Big Biter | Unit | |
| Big spitter | Unit | |
| Behemoth biter | Unit | |
| Behemoth spitter | Unit | 
Military buildings
| Picture | Name | Prototype | 
|---|---|---|
![]()  | 
Gun turret | Turret | 
![]()  | 
Flamethrower turret | Turret | 
![]()  | 
Laser turret | Turret | 
![]()  | 
Artillery turret | ArtilleryTurret | 
![]()  | 
Radar | Radar | 
| Biter spawner | EnemySpawner | |
| Spitter spawner | EnemySpawner | |
| Player port | PlayerPort | |
| SimpleEntityWithForce | SimpleEntityWithForce | 




















